Description: opengl routine, mainly talking about the three-dimensional transform. I felt very good, can be used as a reference Oh ~
To Search:
- [3DTrans] - This code mainly achieved in the 3D comp
File list (Check if you may need any files):
三维变换
........\BaseClass.cpp
........\BaseClass.h
........\CBaseClass.cpp
........\Debug
........\MainFrm.cpp
........\MainFrm.h
........\ReadMe.txt
........\res
........\...\三维变换.rc2
........\Resource.h
........\StdAfx.cpp
........\StdAfx.h
........\三维变换.aps
........\三维变换.clw
........\三维变换.cpp
........\三维变换.dsp
........\三维变换.dsw
........\三维变换.h
........\三维变换.ncb
........\三维变换.opt
........\三维变换.plg
........\三维变换.rc
........\三维变换Doc.cpp
........\三维变换Doc.h
........\三维变换View.cpp
........\三维变换View.h