Description: Computer Graphics Principle and Algorithm Tutorial (Visual+ C++ Version), including three-dimensional transformation, real-time animation, graphics, cutting, blanking, graphics intersection- Tangent, realistic graphics, animation frame source.
- [Besselcurveexperiment.Rar] - experimental computer graphics code, is
- [dymic] - use OpenGL dynamic random effects body i
- [graphics] - Online to find the Computer Graphics Pri
- [Graphic] - With vc++ Developed a graphics program,
File list (Check if you may need any files):
计算机图形学原理及算法教程(Visual+C++版)
..........................................\cd
..........................................\..\三维变换
..........................................\..\........\BaseClass.cpp
..........................................\..\........\BaseClass.h
..........................................\..\........\CBaseClass.cpp
..........................................\..\........\Debug
..........................................\..\........\MainFrm.cpp
..........................................\..\........\MainFrm.h
..........................................\..\........\ReadMe.txt
..........................................\..\........\res
..........................................\..\........\...\三维变换.rc2
..........................................\..\........\Resource.h
..........................................\..\........\StdAfx.cpp
..........................................\..\........\StdAfx.h
..........................................\..\........\三维变换.aps
..........................................\..\........\三维变换.clw
..........................................\..\........\三维变换.cpp
..........................................\..\........\三维变换.dsp
..........................................\..\........\三维变换.dsw
..........................................\..\........\三维变换.h
..........................................\..\........\三维变换.ncb
..........................................\..\........\三维变换.opt
..........................................\..\........\三维变换.plg
..........................................\..\........\三维变换.rc
..........................................\..\........\三维变换Doc.cpp
..........................................\..\........\三维变换Doc.h
..........................................\..\........\三维变换View.cpp
..........................................\..\........\三维变换View.h
..........................................\..\图形相交—相切
..........................................\..\..............\Debug
..........................................\..\..............\MainFrm.cpp
..........................................\..\..............\MainFrm.h
..........................................\..\..............\ReadMe.txt
..........................................\..\..............\res
..........................................\..\..............\...\图形相交—相切.rc2
..........................................\..\..............\Resource.h
..........................................\..\..............\StdAfx.cpp
..........................................\..\..............\StdAfx.h
..........................................\..\..............\图形相交—相切.aps
..........................................\..\..............\图形相交—相切.clw
..........................................\..\..............\图形相交—相切.cpp
..........................................\..\..............\图形相交—相切.dsp
..........................................\..\..............\图形相交—相切.dsw
..........................................\..\..............\图形相交—相切.h
..........................................\..\..............\图形相交—相切.ncb
..........................................\..\..............\图形相交—相切.opt
..........................................\..\..............\图形相交—相切.plg
..........................................\..\..............\图形相交—相切.rc
..........................................\..\..............\图形相交—相切Doc.cpp
..........................................\..\..............\图形相交—相切Doc.h
..........................................\..\..............\图形相交—相切View.cpp
..........................................\..\..............\图形相交—相切View.h
..........................................\..\图形裁剪
..........................................\..\........\Debug
..........................................\..\........\MainFrm.cpp
..........................................\..\........\MainFrm.h
..........................................\..\........\ReadMe.txt
..........................................\..\.