File list (Check if you may need any files):
Newton WOWstyle
...............\display
...............\.......\bin
...............\.......\...\demo.exe
...............\.......\...\Irrlicht.dll
...............\.......\...\IrrNewt.dll
...............\.......\...\Newton.dll
...............\include
...............\.......\aabbox3d.h
...............\.......\AIEntity.h
...............\.......\body.hpp
...............\.......\body_controller.hpp
...............\.......\BoxController.h
...............\.......\camera_fps.hpp
...............\.......\CapsuleController.h
...............\.......\CCameraFPSPhysicsNode.h
...............\.......\CControllablePhysicsNode.h
...............\.......\CFOVSceneNode.h
...............\.......\CGUIEditBox.cpp
...............\.......\CGUIEnvironment.cpp
...............\.......\CGUIEnvironment.h
...............\.......\CGUIFileOpenDialog.cpp
...............\.......\CGUITTFont.cpp
...............\.......\CGUITTFont.h
...............\.......\CharacterController.h
...............\.......\CharacterControllerManager.h
...............\.......\CIrrDeviceLinux.cpp
...............\.......\CIrrDeviceLinux.h
...............\.......\CIrrDeviceWin32.cpp
...............\.......\CIrrDeviceWin32.h
...............\.......\cloth
...............\.......\.....\NxCloth.h
...............\.......\.....\NxClothDesc.h
...............\.......\.....\NxClothMesh.h
...............\.......\.....\NxClothMeshDesc.h
...............\.......\CMaterialInteraction.h
...............\.......\CMaterialManager.h
...............\.......\CMeshBuffer.h
...............\.......\CMY3DHelper.h
...............\.......\CMY3DMeshFileLoader.cpp
...............\.......\CMY3DMeshFileLoader.h
...............\.......\CMY3DStuff.h
...............\.......\collision.hpp
...............\.......\collision_manager.hpp
...............\.......\contact.hpp
...............\.......\Controller.h
...............\.......\ControllerManager.h
...............\.......\coreutil.h
...............\.......\CPerDeviceLinux.cpp
...............\.......\CPerDeviceLinux.h
...............\.......\CPerDeviceWin32.cpp
...............\.......\CPerDeviceWin32.h
...............\.......\CPhysicsManager.h
...............\.......\CPhysicsNode.h
...............\.......\CWaypointSceneNode.h
...............\.......\d3d.h
...............\.......\d3d8.h
...............\.......\d3d8caps.h
...............\.......\d3d8types.h
...............\.......\d3d9.h
...............\.......\d3d9caps.h
...............\.......\d3d9types.h
...............\.......\d3dcaps.h
...............\.......\d3drm.h
...............\.......\d3drmdef.h
...............\.......\d3drmobj.h
...............\.......\d3drmwin.h
...............\.......\d3dtypes.h
...............\.......\d3dx.h
...............\.......\d3dx8.h
...............\.......\d3dx8core.h
...............\.......\d3dx8effect.h
...............\.......\d3dx8math.h
...............\.......\d3dx8mesh.h
...............\.......\d3dx8shape.h
...............\.......\d3dx8tex.h
...............\.......\d3dx9.h
...............\.......\d3dx9anim.h
...............\.......\d3dx9core.h
...............\.......\d3dx9effect.h
...............\.......\d3dx9math.h
...............\.......\d3dx9mesh.h
...............\.......\d3dx9shader.h
...............\.......\d3dx9shape.h
...............\.......\d3dx9tex.h
...............\.......\d3dx9xof.h
...............\.......\d3dxcore.h
...............\.......\d3dxerr.h
...............\.......\d3dxmath.h
...............\.......\d3dxshapes.h
...............\.......\d3dxsprite.h
...............\.......\dimension2d.h
...............\.......\dll_exports.hpp
...............\.......\dxfile.h
...............\.......\EBodyType.h
...............\.......\ECullingTypes.h
...............\.......\EDebugSceneTypes.h
...............\.......\EDriverFeatures.h
...............\.......\EDriverTypes.h
...............\.......\EGUIElementTypes.h