Description: OpenGL rendering the shadow of the shadow volume method for the spherical graphics, cube, three pyramid, crosses
- [VOXEM.ZIP] - will generate a voxel terrain map and pl
- [shadow] - opengl vc combining programming and the
- [10p] - opengl small examples shadows and fog to
- [ShadowVolume] - Buffer on Direct3D Stencil Shadow Volume
- [OpenGLshadowmapdemo] - opengl shadow mapping tutorial sample sc
- [Shadow] - Realize the shadow of the plane, Opengl
- [OGLPSSM(shadowmap)] - shadow map
- [OpenGL] - Drawing of a tetrahedron, a cube, a hexa
- [40_Robe] - opengl source code, implements a rope si
File list (Check if you may need any files):
OpenGL shadow
.............\shadow
.............\......\Data
.............\......\....\cone.txt
.............\......\....\cross.txt
.............\......\....\cubic.txt
.............\......\....\Wall5.bmp
.............\......\Debug
.............\......\resource.h
.............\......\Shadow.aps
.............\......\Shadow.cpp
.............\......\Shadow.dsp
.............\......\Shadow.dsw
.............\......\Shadow.h
.............\......\Shadow.ncb
.............\......\Shadow.opt
.............\......\Shadow.plg
.............\......\Shadow.rc
.............\......\使用时请直接打开dsw文件.txt