Description: This code is described in detail octree construction process, there are notes, you can directly see the effect of running, there are a few demo can be seen. Code readability.
- [octree] - 3Do game code, based on the difference o
- [KDTree] - kd-tree class template, relatively brief
- [3D_Cube] - This is my graduation project. Of a 3D c
- [klimt] - Klimt OpenGL-ES database, you can arm-li
- [octreeok] - Using c++ implementation of the octree s
- [densepointcloud] - Sparse point cloud of the human body thr
- [mimicsv10.01crack] - Registration documents, MIMICS is a high
- [RayTracing] - ray tracing using level boundary box and
File list (Check if you may need any files):
vc_octree
.........\MainFrm.cpp
.........\MainFrm.h
.........\octree.cpp
.........\octree.h
.........\qq.obj
.........\ReadMe.txt
.........\res
.........\...\vc_octree.rc2
.........\Resource.h
.........\StdAfx.cpp
.........\StdAfx.h
.........\vc_octree.aps
.........\vc_octree.clw
.........\vc_octree.cpp
.........\vc_octree.dsp
.........\vc_octree.dsw
.........\vc_octree.exe
.........\vc_octree.h
.........\vc_octree.ncb
.........\vc_octree.opt
.........\vc_octree.plg
.........\vc_octree.rc
.........\vc_octreeDoc.cpp
.........\vc_octreeDoc.h
.........\vc_octreeView.cpp
.........\vc_octreeView.h
.........\ww9.obj