Description: Rotating color cube (1 ~ 2)谭飞,吴颖颖1) draw a non-stop rotation of the color three-dimensional ball, you can spin around in any direction 2) the use of certain lighting technology, consider the ambient light, reflected light and the mirror The role of surface light 3) the use of blanking algorithm, reflecting the relationship between cube block surface 4) has good animation effects, to eliminate flicker phenomenon 5) can not be used in a function of OpenGL.
- [3DdemoBak(2)] - Functions/Classes:
- [xiaoyin] - 1. Mapped under Perspective Projection c
- [xiaoyin] - This is a simple blanking algorithm, the
- [volum] - Computer graphics in the volume renderin
- [SphereHMR] - A simple OpenGL program, showing a three
- [Gouraud] - mfc Gouraud algorithm to achieve graphic
File list (Check if you may need any files):
Gouraud
.......\DialogGL.001
.......\DialogGL.aps
.......\DialogGL.cpp
.......\DialogGL.dsp
.......\DialogGL.dsw
.......\DialogGL.h
.......\DialogGL.ncb
.......\DialogGL.opt
.......\DialogGL.plg
.......\DialogGL.rc
.......\DialogGLDlg.cpp
.......\DialogGLDlg.h
.......\ReadMe.txt
.......\Release
.......\res
.......\...\DialogGL.rc2
.......\resource.h
.......\StdAfx.cpp
.......\StdAfx.h