Description: Simple realization of a game scene, there are characters, scenes, sky, terrain
- [Mimefilter_VC] - Read a <>, only DELPHI sourc
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- [demo1] - This is a terrain source, which has runn
- [OgreAPIReference] - API Reference book about the 3d engine O
- [Fountain] - OpenGL Particle System fountain achieve
- [GameDemo] - A game demo that developed in VC++ and C
- [3DGameEngine] - 01_B three-dimensional basis B00 frame-
File list (Check if you may need any files):
GameDemo
........\debug
........\GameDemo
........\........\Camera.cpp
........\........\Camera.h
........\........\D3DInit.cpp
........\........\D3DInit.h
........\........\Debug
........\........\GameDemo.vcproj
........\........\GameDemo.vcproj.WWW-D8BCEC6E6B6.埃菲尔.user
........\........\GameEngine
........\........\..........\GameEngine_App
........\........\..........\..............\GameEngine_App.cpp
........\........\..........\..............\GameEngine_App.h
........\........\..........\GameEngine_Camera
........\........\..........\.................\GameEngine_Camera.cpp
........\........\..........\.................\GameEngine_Camera.h
........\........\..........\GameEngine_Common.h
........\........\..........\GameEngine_EnergyBar
........\........\..........\....................\GameEngine_EnergyBar.cpp
........\........\..........\....................\GameEngine_EnergyBar.h
........\........\..........\GameEngine_Font
........\........\..........\...............\GameEngine_Font.cpp
........\........\..........\...............\GameEngine_Font.h
........\........\..........\GameEngine_Input
........\........\..........\................\GameEngine_Input.cpp
........\........\..........\................\GameEngine_Input.h
........\........\..........\GameEngine_Light
........\........\..........\................\GameEngine_light.cpp
........\........\..........\................\GameEngine_light.h
........\........\..........\GameEngine_Material
........\........\..........\...................\GameEngine_Material.cpp
........\........\..........\...................\GameEngine_Material.h
........\........\..........\GameEngine_Particle
........\........\..........\...................\GameEngine_Particle.cpp
........\........\..........\...................\GameEngine_Particle.h
........\........\..........\GameEngine_SceneManager
........\........\..........\.......................\GameEngine_SceneManager.cpp
........\........\..........\.......................\GameEngine_SceneManager.h
........\........\..........\GameEngine_Sound
........\........\..........\................\GameEngine_Sound.cpp
........\........\..........\................\GameEngine_Sound.h
........\........\..........\GameEngine_Texture
........\........\..........\..................\GameEngine_Texture.cpp
........\........\..........\..................\GameEngine_Texture.h
........\........\..........\GameEngine_Timer
........\........\..........\................\GameEngine_Timer.cpp
........\........\..........\................\GameEngine_Timer.h
........\........\..........\GameEngine_VertexBuffer
........\........\..........\.......................\GameEngine_VertexBuffer.cpp
........\........\..........\.......................\GameEngine_VertexBuffer.h
........\........\GameStart.cpp
........\........\header.h
........\........\Resource
........\........\........\aaa.X
........\........\........\hero.x
........\........\........\hero2.tga
........\........\........\map04.tga
........\........\........\NP134_02.bmp
........\........\........\qiongqi.X
........\........\........\Scene01.x
........\........\........\Scene1.X
........\........\........\tiny.x
........\........\........\Tiny_skin.bmp
........\........\........\tree.jpg
........\........\........\wood.jpg
........\........\Role.cpp
........\........\Role.h
........\........\SkinMesh.cpp
........\........\SkinMesh.h
........\........\SkyBox.cpp
........\........\SkyBox.h
........\........\Terrain.cpp
........\........\Terrain.h
........\........\Texture
........\........\.......\blue_0005.png
........\........\.......\blue_0007.jpg
........\........\.......\cloud1.png
........\........\.......\cloud11.png
........\........\.......\cloud2.png
........\........\Unit.cpp
........\........\Unit.h
........\GameDemo.ncb
........\GameDemo.sln