Description: Use c++ Written opengl procedures, to achieve a simple three-dimensional images, beginner to learn a good helper
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File list (Check if you may need any files):
myGL
....\3DTree.cpp
....\3DTree.h
....\Data
....\....\branch2.BMP
....\....\branch3.BMP
....\....\branchalpha1.bmp
....\....\branchalpha2.bmp
....\....\branchalpha3.bmp
....\....\bush1.BMP
....\....\bushAlpha1.bmp
....\....\skyb0.BMP
....\....\skyb1.BMP
....\....\skyb2.BMP
....\....\skyb3.BMP
....\....\skyb4.BMP
....\....\treebody1.bmp
....\....\treebody2.bmp
....\....\zuoye.bmp
....\Debug
....\myGL.cpp
....\myGL.dsp
....\myGL.dsw
....\myGL.ncb
....\myGL.opt
....\myGL.plg
....\Pine.cpp
....\Pine.h
....\Restore.1
....\.........\myGL.lst
....\.........\~3DTree.~cpp
....\.........\~3DTree.~h
....\.........\~myGL.~cpp
....\.........\~Pine.~cpp
....\.........\~Pine.~h
....\Visual Studio 2008
....\..................\Backup Files
....\..................\............\myGL