Description: _ (Outdoor natural scenes of simulated) MapGen.exe: This is a map data files generated procedures MapToBmp.exe map data file into a bitmap, can be imported into Photoshop for a class of tools to modify a BmpToMap.exe of 8-bit map into a map data file Glvideo.exe This is an example of the dynamic texture, can play a variety of video files. Originally planned to use it as the sky. But too slow.
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File list (Check if you may need any files):
BillBoard.cpp
BillBoard.h
BillBoardMgr.cpp
BillBoardMgr.h
Camera.h
CommGLHeader.h
Configure.cpp
Configure.h
Console.cpp
Console.h
Console.log.html
Data.cpp
Data.h
Effect.cpp
Effect.h
exe
...\Ver 3.02 - Release
...\..................\Ver 3.02 - Release
...\..................\..................\Console.log.html
...\..................\..................\DATA
...\..................\..................\....\FLARE
...\..................\..................\....\.....\SECOND2.JPG
...\..................\..................\....\MAP
...\..................\..................\....\...\GLTexture.dll
...\..................\..................\....\...\map1024-1.ini
...\..................\..................\....\...\Map1024.ini
...\..................\..................\....\...\map1024.map
...\..................\..................\....\...\Map2048-1.ini
...\..................\..................\....\...\map2048-4.ini
...\..................\..................\....\...\Map2048.ini
...\..................\..................\....\...\Map20482.ini
...\..................\..................\....\...\Map4096.ini
...\..................\..................\....\...\Map512.ini
...\..................\..................\....\...\Map8192.ini
...\..................\..................\....\...\SPEMAP.INI
...\..................\..................\....\...\tex.JPG
...\..................\..................\....\...\textrue2048.jpg
...\..................\..................\....\Skybox
...\..................\..................\....\......\Top.JPG
...\..................\..................\....\TEXTURE
...\..................\..................\....\.......\Rain.bmp
...\..................\..................\....\.......\Tree2.jpg
...\..................\..................\....\.......\Tree3.jpg
...\..................\..................\....\.......\Tree4.jpg
...\..................\..................\GLTexture.dll
...\..................\..................\Image.dll
...\..................\..................\Map.dll
...\..................\..................\MapTool.exe
...\..................\..................\SimNature.exe
...\..................\..................\SimNature.ini
...\..................\..................\地图格式.txt
...\..................\..................\地图配置文件的格式.txt
...\..................\..................\实用工具.txt
...\..................\..................\操作手册.txt
...\..................\..................\配置文件的格式.txt
FreeCamera.cpp
FreeCamera.h
frustum.cpp
frustum.h
GamaControl.cpp
GamaControl.h
GameApp.cpp
GameApp.h
glext.h
GLMain.cpp
glparam.h
Image.def
InitGLext.cpp
InitSence.cpp
InitSence.h
Input.cpp
Input.h
LensFare.h
LensFlare.cpp
Lod.cpp
Lod.h
MMath.cpp
MMath.h
MotionBlur.cpp