Description: DirectX following example of a video, in which the major players have packaging category, you can view it in other dailog inside will be able to play a simple call. Modify MainFrm.cpp inside g_pcView-> m_movie.PlayFile ( " c: \ \ x.rmvb" ) to modify the path of visual 6.0 player can be compiled, directx show class library project has been brought inside, and not to install Microsoft directx show can compile
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File list (Check if you may need any files):
ShowMovie
.........\Debug
.........\DShow
.........\.....\include
.........\.....\.......\activecf.h
.........\.....\.......\amaudio.h
.........\.....\.......\amparse.h
.........\.....\.......\amstream.h
.........\.....\.......\amva.h
.........\.....\.......\Amvideo.h
.........\.....\.......\atsmedia.h
.........\.....\.......\audevcod.h
.........\.....\.......\austream.h
.........\.....\.......\aviriff.h
.........\.....\.......\basetsd.h
.........\.....\.......\bdaiface.h
.........\.....\.......\bdamedia.h
.........\.....\.......\Bdatif.h
.........\.....\.......\bdatypes.h
.........\.....\.......\comlite.h
.........\.....\.......\control.h
.........\.....\.......\d3d.h
.........\.....\.......\d3d8.h
.........\.....\.......\d3d8caps.h
.........\.....\.......\d3d8types.h
.........\.....\.......\d3dcaps.h
.........\.....\.......\d3drm.h
.........\.....\.......\d3drmdef.h
.........\.....\.......\d3drmobj.h
.........\.....\.......\d3drmwin.h
.........\.....\.......\d3dtypes.h
.........\.....\.......\d3dvec.inl
.........\.....\.......\d3dx.h
.........\.....\.......\d3dx8.h
.........\.....\.......\d3dx8core.h
.........\.....\.......\d3dx8effect.h
.........\.....\.......\d3dx8math.h
.........\.....\.......\d3dx8math.inl
.........\.....\.......\d3dx8mesh.h
.........\.....\.......\d3dx8shape.h
.........\.....\.......\d3dx8tex.h
.........\.....\.......\d3dxcore.h
.........\.....\.......\d3dxerr.h
.........\.....\.......\d3dxmath.h
.........\.....\.......\d3dxmath.inl
.........\.....\.......\d3dxshapes.h
.........\.....\.......\d3dxsprite.h
.........\.....\.......\ddraw.h
.........\.....\.......\ddrawex.h
.........\.....\.......\ddstream.h
.........\.....\.......\dinput.h
.........\.....\.......\dinputd.h
.........\.....\.......\dls1.h
.........\.....\.......\dls2.h
.........\.....\.......\dmdls.h
.........\.....\.......\dmerror.h
.........\.....\.......\dmksctrl.h
.........\.....\.......\dmo.h
.........\.....\.......\dmodshow.h
.........\.....\.......\dmoimpl.h
.........\.....\.......\dmoreg.h
.........\.....\.......\dmort.h
.........\.....\.......\dmplugin.h
.........\.....\.......\dmusbuff.h
.........\.....\.......\dmusicc.h
.........\.....\.......\dmusicf.h
.........\.....\.......\dmusici.h
.........\.....\.......\dmusics.h
.........\.....\.......\dpaddr.h
.........\.....\.......\dplay.h
.........\.....\.......\dplay8.h
.........\.....\.......\dplobby.h
.........\.....\.......\dplobby8.h
.........\.....\.......\dsetup.h
.........\.....\.......\DShow.h
.........\.....\.......\dshowasf.h
.........\.....\.......\dsound.h
.........\.....\.......\dv.h
.........\.....\.......\dvdevcod.h
.........\.....\.......\dvdmedia.h
.........\.....\.......\dvoice.h
.........\.....\.......\dvp.h
.........\.....\.......\dx7todx8.h
.........\.....\.......\dxerr8.h
.........\.....\.......\dxfile.h
.........\.....\.......\dxsdk.inc
.........\.....\.......\dxtrans.h
.........\.....\.......\dxva.h
.........\.....\.......\edevdefs.h
.........\.....\.......\errors.h
.........\.....\.......\evcode.h
.........\.....\.......\il21dec.h
.........\.....\.......\Iwstdec.h
.........\.....\.......\ks.h
.........\.....\.......\ksguid.h
.........\.....\.......\ksmedia.h
.........\.....\.......\ksproxy.h
.........\.....\.......\ksuuids.h
.........\.....\.......\mediaerr.h
.........\.....\.......\mediaobj.h