Description: Fervent game code, inner server, hope that it will compile
File list (Check if you may need any files):
server
......\BaseNetwork
......\...........\accept.cpp
......\...........\accept.h
......\...........\BaseNetwork.cpp
......\...........\BaseNetwork.h
......\...........\BaseNetwork.ncb
......\...........\BaseNetwork.sln
......\...........\BaseNetwork.vcproj
......\...........\BaseNetwork.vcproj.vspscc
......\...........\BaseNetwork_TypeDefine.h
......\...........\connection.cpp
......\...........\connection.h
......\...........\create_index.cpp
......\...........\create_index.h
......\...........\define.h
......\...........\main_msg_que.cpp
......\...........\main_msg_que.h
......\...........\msgproc.cpp
......\...........\msgproc.h
......\...........\mssccprj.scc
......\...........\network.cpp
......\...........\network.h
......\...........\overlapped.cpp
......\...........\overlapped.h
......\...........\overlapped_recv.cpp
......\...........\overlapped_recv.h
......\...........\overlapped_send.cpp
......\...........\overlapped_send.h
......\...........\ReadMe.txt
......\...........\Release
......\...........\stdafx.cpp
......\...........\stdafx.h
......\...........\switch_que.cpp
......\...........\switch_que.h
......\...........\vssver.scc
......\...........\worker.cpp
......\...........\worker.h
......\LoginServer
......\...........\DBAccount.h
......\...........\DBProc.cpp
......\...........\DBProc.h
......\...........\EncryptManager.cpp
......\...........\EncryptManager.h
......\...........\GameLoop.cpp
......\...........\GameLoop.h
......\...........\GlobalDefine.h
......\...........\HttpTool.dll
......\...........\HttpTool.lib
......\...........\HttpToolInterface.h
......\...........\LoginServer.cpp
......\...........\LoginServer.rc
......\...........\LoginServer.vcproj
......\...........\LoginServer.vcproj.vspscc
......\...........\ls.ini
......\...........\MsgProcess.cpp
......\...........\MsgProcess.h
......\...........\mssccprj.scc
......\...........\NetFunction.cpp
......\...........\NetFunction.h
......\...........\ReadMe.txt
......\...........\RecvMsg.cpp
......\...........\RecvMsg.h
......\...........\resource.h
......\...........\Server.cpp
......\...........\Server.h
......\...........\ServerFunction.cpp
......\...........\ServerFunction.h
......\...........\stdafx.cpp
......\...........\stdafx.h
......\...........\ThrowQuery.cpp
......\...........\ThrowQuery.h
......\...........\Tools.cpp
......\...........\Tools.h
......\...........\User.cpp
......\...........\User.h
......\...........\UserCheckTable.cpp
......\...........\UserCheckTable.h
......\...........\UserTable.cpp
......\...........\UserTable.h
......\...........\vssver.scc
......\...........\WaitingQueue.cpp
......\...........\WaitingQueue.h
......\...........\WorldServerTable.cpp
......\...........\WorldServerTable.h
......\...........\_CREATE_NEW_CHARACTER.sql
......\...........\_DELETE_CHARACTER.sql
......\...........\_ENUM_CHARACTER_INFO.sql
......\...........\_GAME_TIMER_INCREASE.sql
......\...........\_LOGIN.sql
......\...........\_LOGOUT_ALL_USER.sql
......\...........\_LOGOUT_USER.sql
......\lua-5.0.2-compiled
......\MengjiangDefine
......\...............\ActionDef.h
......\...............\ActorDef.h
......\...............\armor.h
......\...............\AttachmentDef.h
......\...............\BaseItem.h