Description: Realize the sky boxes, bulletin boards, photo machine, topography of a small project now realize more features
To Search:
- [02.Billboard] - category includes a video camera, also h
- [00D] - D3D programming on the bulletin board sc
- [3D_Data] - D3D ground to do the sky box to add the
- [skyfogdemo] - Sky Box to create the game scenes in the
- [Chapter02] - sky simulation
File list (Check if you may need any files):
3DGame
......\Debug
......\Engine
......\......\BillBoard.cpp
......\......\BillBoard.h
......\......\BoundingVolume.cpp
......\......\BoundingVolume.h
......\......\Camera.cpp
......\......\Camera.h
......\......\CskyBox.cpp
......\......\CskyBox.h
......\......\Debug
......\......\Engine.cpp
......\......\Engine.h
......\......\Engine.vcproj
......\......\Engine.vcproj.6526E0DDF48D43D.Administrator.user
......\......\Engine.vcproj.NX162.Administrator.user
......\......\Engine.vcproj.NX187.Administrator.user
......\......\Engine.vcproj.NX189.Administrator.user
......\......\Engine.vcproj.NX192.Administrator.user
......\......\Engine.vcproj.SCKKOBEBRYANT.Administrator.user
......\......\Geometry.h
......\......\Input.cpp
......\......\Input.h
......\......\ReadMe.txt
......\......\ResourceManagement.h
......\......\SceneManager.cpp
......\......\SceneManager.h
......\......\SceneObject.cpp
......\......\SceneObject.h
......\......\Scripting.cpp
......\......\Scripting.h
......\......\State.cpp
......\......\State.h
......\......\Terrain.cpp
......\......\Terrain.h
......\Game
......\....\Debug
......\....\Game.vcproj
......\....\Game.vcproj.6526E0DDF48D43D.Administrator.user
......\....\Game.vcproj.NX162.Administrator.user
......\....\Game.vcproj.NX187.Administrator.user
......\....\Game.vcproj.NX189.Administrator.user
......\....\Game.vcproj.NX192.Administrator.user
......\....\Game.vcproj.SCKKOBEBRYANT.Administrator.user
......\....\Main.cpp
......\....\pic
......\....\...\Top.bmp
......\....\resource
......\....\........\terrain.dds.txt
......\....\........\TerrainP
......\....\........\Wall Brown.dds.txt
......\....\tree
......\....\....\tree.dds
......\Game.ncb
......\Game.sln
......\SceneManager.cpp
......\SceneManager.h