Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Graph program OpenGL program
Title: Chess Download
 Description: Using Visual C++ and OpenGL to realize the Chess game and controlling through the mouse,the Chessman is designed as Three-dimensional model.
 Downloaders recently: [More information of uploader maruimin-168]
 To Search:
  • [cubeoperate] - VC OpenGL rectangular box, and mouse and
  • [MyPick2] - opengl in the region of interest on the
  • [GameSub-phaseXX] - This is a sub-phase on the Selection of
  • [OpenGL] - The use of OpenGL, VC++ to prepare the C
File list (Check if you may need any files):
Chess
.....\CGfxOpenGL.cpp
.....\CGfxOpenGL.h
.....\Chess.dsp
.....\Chess.dsw
.....\Chess.exe
.....\Chess.sln
.....\Chess.vcproj
.....\ChessBoard.cpp
.....\ChessBoard.h
.....\chessboard.tga
.....\ChessGame.cpp
.....\ChessGame.h
.....\ChessPiece.h
.....\CTargaImage.cpp
.....\CTargaImage.h
.....\glext.h
.....\goblin
.....\......\cathos.pcx
.....\......\cathos.tga
.....\......\cathos_i.pcx
.....\......\deadburned.pcx
.....\......\deadburned_i.pcx
.....\......\goblin.pcx
.....\......\goblin.tga
.....\......\goblin_i.pcx
.....\......\goblin_white.tga
.....\......\readme.txt
.....\......\tris.md2
.....\......\warrior.pcx
.....\......\warrior_i.pcx
.....\......\weapon.md2
.....\......\weapon.pcx
.....\......\weapon.tga
.....\hueteotl
.....\........\Ctf_b.pcx
.....\........\Ctf_b_i.pcx
.....\........\Ctf_r.pcx
.....\........\Ctf_r_i.pcx
.....\........\Hueteotl.pcx
.....\........\Hueteotl.TGA
.....\........\Hueteotl.txt
.....\........\Hueteotl_i.pcx
.....\........\hueteotl_white.tga
.....\........\TRIS.MD2
.....\........\WEAPON.MD2
.....\........\WEAPON.PCX
.....\........\weapon.tga
.....\md2.cpp
.....\md2.h
.....\orc
.....\...\Black Tooth Grin.pcx
.....\...\Black Tooth Grin_i.pcx
.....\...\Blackrock.pcx
.....\...\Blackrock.tga
.....\...\Blackrock_i.pcx
.....\...\Bleeding Hollow.pcx
.....\...\Bleeding Hollow_i.pcx
.....\...\bump1.wav
.....\...\Burning Blade.pcx
.....\...\Burning Blade_i.pcx
.....\...\BurningBlade.tga
.....\...\death1.wav
.....\...\death2.wav
.....\...\death3.wav
.....\...\death4.wav
.....\...\Dragonmaw.pcx
.....\...\Dragonmaw_i.pcx
.....\...\drown1.wav
.....\...\fall1.wav
.....\...\fall2.wav
.....\...\gurp1.wav
.....\...\gurp2.wav
.....\...\jump1.wav
.....\...\orc.txt
.....\...\orcsound.txt
.....\...\pain100_1.wav
.....\...\pain100_2.wav
.....\...\pain25_1.wav
.....\...\pain25_2.wav
.....\...\pain50_1.wav
.....\...\pain50_2.wav
.....\...\pain75_1.wav
.....\...\pain75_2.wav
.....\...\Stormreaver.pcx
.....\...\Stormreaver_i.pcx
.....\...\tris.MD2
.....\...\Twilight's Hammer.pcx
.....\...\Twilight's Hammer_i.pcx
.....\...\weapon.md2
.....\...\weapon.pcx
.....\...\weapon.tga
.....\phantom
.....\.......\brown.pcx
.....\.......\brown_i.pcx
.....\.......\bump1.wav
.....\.......\ctf_b.pcx
.....\.......\ctf_b_i.pcx
.....\.......\ctf_r.pcx
.....\.......\ctf_r_i.pcx
    

CodeBus www.codebus.net