Description: 99 classic C# example, from shallow to deep, from the classic to the unique reference value for the high! !
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C# 实例程序
...........\实例01
...........\......\csc编译器路径.txt
...........\......\hello.cs
...........\......\hello.exe
...........\......\HELLO.SLN
...........\实例02
...........\......\hello.cs
...........\......\hello.exe
...........\......\HELLO.SLN
...........\实例03
...........\......\listArg0.cs
...........\......\listArg0.exe
...........\......\listArg0.sln
...........\实例04
...........\......\predefinedTypes.cs
...........\......\predefinedTypes.exe
...........\实例05
...........\......\typeTrans.cs
...........\......\typeTrans.exe
...........\实例06
...........\......\ifApp.cs
...........\......\ifApp.exe
...........\实例07
...........\......\csc编译器路径.txt
...........\......\switchApp.cs
...........\......\switchApp.exe
...........\实例08
...........\......\forApp.cs
...........\......\forApp.exe
...........\实例09
...........\......\whileApp.cs
...........\......\whileApp.exe
...........\实例10
...........\......\doWhileApp.cs
...........\......\doWhileApp.exe
...........\实例100
...........\.......\BrickOut
...........\.......\........\AssemblyInfo.cs
...........\.......\........\Ball.cs
...........\.......\........\bin
...........\.......\........\...\Debug
...........\.......\........\...\.....\ball.gif
...........\.......\........\...\.....\BallOut.wav
...........\.......\........\...\.....\BrickHit.wav
...........\.......\........\...\.....\BrickOut.exe
...........\.......\........\...\.....\BrickOut.pdb
...........\.......\........\...\.....\PaddleHit.wav
...........\.......\........\...\.....\WallHit.wav
...........\.......\........\Brick.cs
...........\.......\........\BrickOut.csproj
...........\.......\........\BrickOut.csproj.user
...........\.......\........\BrickOut.sln
...........\.......\........\Form1.cs
...........\.......\........\Form1.resx
...........\.......\........\GameObject.cs
...........\.......\........\licenses.licx
...........\.......\........\obj
...........\.......\........\...\Debug
...........\.......\........\...\.....\BrickOut.exe
...........\.......\........\...\.....\BrickOut.exe.incr
...........\.......\........\...\.....\BrickOut.exe.licenses
...........\.......\........\...\.....\BrickOut.Form1.resources
...........\.......\........\...\.....\BrickOut.pdb
...........\.......\........\...\.....\BrickOut.SpeedDialog.resources
...........\.......\........\...\.....\temp
...........\.......\........\...\.....\TempPE
...........\.......\........\Paddle.cs
...........\.......\........\RevErr.txt
...........\.......\........\Row.cs
...........\.......\........\Score.cs
...........\.......\........\SpeedDialog.cs
...........\.......\........\SpeedDialog.resx
...........\实例11
...........\......\foreachApp.cs
...........\......\foreachApp.exe
...........\实例12
...........\......\matrixMultiply.cs
...........\......\matrixMultiply.exe
...........\实例13
...........\......\jaggedArray.cs
...........\......\jaggedArray.exe
...........\实例14