Description: Use opengl using c++ to prepare the 2D simulation of the effect of snowflakes landing
- [etree_src] - opengl done a very nice tree, using frac
- [MySnow] - right under the sky snowflakes scene sim
- [Snowworld] - Functions/Classes:
- [KochSnow] - OpenGL Fractal procedures, click the lef
- [snow_lizixitong] - The use of snow particle system simulati
- [Snow] - Opengl realize the use of fractal exampl
- [Snow] - Opengl achieved using particle animation
- [snow] - Using VC++ to prepare the implementation
- [Snow] - Using OpenGL to write a particle effect
File list (Check if you may need any files):
snow.cpp