Description: Cg and opengl-based real-time simulation of water surface, including the reflection refraction, surface fluctuations, the effect of sunlight, etc.
- [CartonRipple] - compiler CartonRipple.dsw documents, the
- [AirForce] - LOD terrain rendering engine, the use of
- [water&sky] - Use opengl development of the effects of
- [glwater] - a simulation using OpenGL surface fluctu
- [d3d_grass] - use DirectX 3D Drafting code for the lar
- [aaadsagdssgdag] - a network interception procedure, using
- [sea] - Use opengl to realize the simulation of
- [OGLfftt] - basic opengl fft ocean wave simulation
- [glut] - This file contains the VC++ under OPENGL
- [zhu-2] - Zhu Jiangrong s book 2 about ocean model
File list (Check if you may need any files):
Cg&OpenGL.pdf