Description: Wrl format can achieve three-dimensional model of input, and achieve multi-functional display, the user can use the mouse to the keyboard to interact with various model
File list (Check if you may need any files):
wrl_viewer
..........\Bin
..........\...\hk1.WRL
..........\...\Mesh.exe
..........\...\mnt.wrl
..........\...\nefertiti.wrl
..........\...\venus.wrl
..........\Src
..........\...\ChildFrm.cpp
..........\...\ChildFrm.h
..........\...\Lib3D
..........\...\.....\Array3d.cpp
..........\...\.....\Array3d.h
..........\...\.....\Base3d.h
..........\...\.....\Color.cpp
..........\...\.....\Color.h
..........\...\.....\ColorRamp.cpp
..........\...\.....\ColorRamp.h
..........\...\.....\Edge3d.cpp
..........\...\.....\Edge3d.h
..........\...\.....\Face3d.cpp
..........\...\.....\Face3d.h
..........\...\.....\Material.cpp
..........\...\.....\Material.h
..........\...\.....\Mesh3d.cpp
..........\...\.....\Mesh3d.h
..........\...\.....\Object3d.cpp
..........\...\.....\Object3d.h
..........\...\.....\ParserVrml.cpp
..........\...\.....\ParserVrml.h
..........\...\.....\SceneGraph3d.cpp
..........\...\.....\SceneGraph3d.h
..........\...\.....\Texture.cpp
..........\...\.....\Texture.h
..........\...\.....\Transform.cpp
..........\...\.....\Transform.h
..........\...\.....\Utils3d.cpp
..........\...\.....\Utils3d.h
..........\...\.....\Vector3d.cpp
..........\...\.....\Vector3d.h
..........\...\.....\Vertex3d.cpp
..........\...\.....\Vertex3d.h
..........\...\MainFrm.cpp
..........\...\MainFrm.h
..........\...\Mesh.aps
..........\...\Mesh.clw
..........\...\Mesh.cpp
..........\...\Mesh.dsp
..........\...\Mesh.dsw
..........\...\Mesh.h
..........\...\Mesh.ncb
..........\...\Mesh.opt
..........\...\Mesh.plg
..........\...\Mesh.rc
..........\...\MeshDoc.cpp
..........\...\MeshDoc.h
..........\...\MeshView.cpp
..........\...\MeshView.h
..........\...\res
..........\...\...\Mesh.rc2
..........\...\resource.h
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\Web
..........\...\display_list.html