Description: D3D characters weapons suspension system, for example, the procedure can replace the three characters weapons, within the given category provides a skeletal animation and static model classes
- [GameV101] - DIRECTX9.0C on the scene of a small prog
- [AICar] - Opengl Trolley interactive and realized
- [d3d_mesh] - D3D game developers use. X example, if y
- [MFCFog] - To MFC as a framework, D3D for example e
- [DirectX] - directx game vc source skeleton animatio
- [3DSLoader] - 3ds read examples of procedures, includi
- [SimpleControllerDemo] - This is a simple controller demo.
- [BoneAnim] - Import 3D models into binding bone and b
- [D3DGameEngine] - D3D simple realization of the game engin
- [DXProject] - dx9 pro
File list (Check if you may need any files):
M13 武器悬挂
............\bin
............\...\LoadMesh.exe
............\...\LoadMesh.ilk
............\...\LoadMesh.pdb
............\Source
............\......\Arthas.tga
............\......\D3DExc.cpp
............\......\DAO.X
............\......\Debug
............\......\.....\BuildLog.htm
............\......\.....\D3DExc.obj
............\......\.....\LoadMesh.exe.embed.manifest
............\......\.....\LoadMesh.exe.embed.manifest.res
............\......\.....\LoadMesh.exe.intermediate.manifest
............\......\.....\Mesh.obj
............\......\.....\mt.dep
............\......\.....\SkinMesh.obj
............\......\.....\vc80.idb
............\......\.....\vc80.pdb
............\......\Gun.X
............\......\Hammer.X
............\......\HERO.X
............\......\LoadMesh.exe
............\......\LoadMesh.ncb
............\......\LoadMesh.sln
............\......\LoadMesh.vcproj
............\......\LoadMesh.vcproj.328285931A094F4.Administrator.user
............\......\LoadMesh.vcproj.CAOJ-PC.Administrator.user
............\......\LoadMesh.vcproj.PIKINGSO-328687.beiping.user
............\......\Mesh.cpp
............\......\Mesh.h
............\......\SkinMesh.cpp
............\......\SkinMesh.h
............\......\SkinMesh.opt
............\......\Sword.X
............\......\UpgradeLog.XML