Description: Proficient in DirectX 3D graphics and animation programming Chapter 9 the effect of atomization 215 9.1 Atomization Atomization Principle 215 9.2 mixed factor calculation method 215 9.3 vertex and pixel atomization atomization Atomization 217 9.3.1 Vertex-based range of atomization 9.3.2 Atomization 217 pixels and 218 eye-related depth of 9.4 Atomization Atomization effects add to the scene vertex 218 9.4.1 Atomization 9.4.2 sample programs 218 pixel sample atomization process 226 9.4.3 Example Based on the scope of the atomization procedures 227 9.5 pairs of points that the effect of atomization 228
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09_第九章 雾化
..............\01_VertexFog
..............\............\seafloor.x
..............\............\VertexFog.cpp
..............\............\VertexFog.exe
..............\............\VertexFog.sln
..............\............\VertexFog.suo
..............\............\VertexFog.vcproj
..............\02_PixelFog
..............\...........\PixelFog.cpp
..............\...........\PixelFog.exe
..............\...........\PixelFog.sln
..............\...........\PixelFog.suo
..............\...........\PixelFog.vcproj
..............\...........\seafloor.x
..............\03_RangeFog
..............\...........\RangeFog.cpp
..............\...........\RangeFog.exe
..............\...........\RangeFog.sln
..............\...........\RangeFog.suo
..............\...........\RangeFog.vcproj
..............\...........\seafloor.x