File list (Check if you may need any files):
data
....\Billboard Shader-shader.log
....\config.xml
....\config.xml~
....\engine.log
....\gfx
....\...\arial.ttf
....\...\cam.dat
....\...\guielements.tga
....\...\partikel.tga
....\...\styles.xml
....\GUI Shader-shader.log
....\Particle System Shader-shader.log
....\shader
....\......\billboard.xml
....\......\gui-shader.xml
....\......\ParticleSystem.xml
....\......\ShaderConstants.xml
GPUPartikelSystemLinux.cbp
GPUPartikelSystemLinux.depend
GPUPartikelSystemLinux.layout
GPUPartikelSystemWindows.cbp
GPUPartikelSystemWindows.layout
include
.......\camera.h
.......\exception.h
.......\fbo.h
.......\feedback.h
.......\frustrum.h
.......\GLee.h
.......\gui.h
.......\instancing.h
.......\kameraeditor.h
.......\landscape.h
.......\light.h
.......\manager.h
.......\marchingcubes.h
.......\model.h
.......\my3d.h
.......\object.h
.......\ois.h
.......\plants.h
.......\scriptparser.h
.......\shader.h
.......\sound.h
.......\spline.h
.......\sse.h
.......\texture.h
.......\thEngine.h
.......\thtypes.h
.......\timer.h
.......\tinystr.h
.......\tinyxml.h
.......\valueeditor.h
.......\vektoren.h
.......\vertexbuffer.h
.......\xmlshader.h
licence.txt
readme.txt
src
...\camera.cpp
...\fbo.cpp
...\feedback.cpp
...\font.cpp
...\frustrum.cpp
...\GLee.c
...\gui.cpp
...\instancing.cpp
...\kameraeditor.cpp
...\landscape.cpp
...\light.cpp
...\main.cpp
...\manager.cpp
...\marchingcubes.cpp
...\model.cpp
...\object.cpp
...\ois.cpp
...\plants.cpp
...\scriptparser.cpp
...\shader.cpp
...\sound.cpp
...\spline.cpp
...\texture.cpp
...\thEngine.cpp
...\timer.cpp
...\tinystr.cpp
...\tinyxml.cpp
...\tinyxmlerror.cpp
...\tinyxmlparser.cpp
...\valueeditor.cpp
...\valueeditor.h
...\vekoren.cpp
...\vertexbuffer.cpp
...\xmlshader.cpp