Description: 3D game of the sky box, add a camera function implementation, the mouse can control the camera, as the window
- [VCDirectX93D09] - Visual C DirectX9 3D game development Se
- [3Dpic] - Achieved using direct 3D paste image, te
- [3Dtank] - 3D tank game- the program uses C++ Langu
- [quakeIII_3D_Source] - 3D game world a big cattle were John Car
- [CD_Files] - DirectX 9 Graphics: The Definitive Guide
- [ShadowShader] - DirectX example of the shadow of ShadowS
- [GraphicsPro] - Computer Graphics roaming, which include
- [Maze] - The use of C++ and D3D scene first perso
- [D3DDemo] - The realization of the sky box the first
- [plane] - MFC to achieve openGL procedures, aircra
File list (Check if you may need any files):
Direct3D初始化
..............\45Class_Game.cpp
..............\45Class_Game.h
..............\Camera.cpp
..............\Camera.h
..............\day_0006.jpg
..............\Debug
..............\.....\45Class_Game.obj
..............\.....\BuildLog.htm
..............\.....\Camera.obj
..............\.....\Direct3D初始化.exe
..............\.....\Direct3D初始化.ilk
..............\.....\Direct3D初始化.pdb
..............\.....\Input.obj
..............\.....\SkyBox.obj
..............\.....\vc70.idb
..............\.....\vc70.pdb
..............\.....\Window.obj
..............\Direct3D初始化.exe
..............\Direct3D初始化.ncb
..............\Direct3D初始化.sln
..............\Direct3D初始化.vcproj
..............\Header.h
..............\Input.cpp
..............\Input.h
..............\SkyBox.cpp
..............\SkyBox.h
..............\Window.cpp