Description: Gobang Game systems, procedures should be able to give tips to which side the current落子automatically determine the game outcome, the proportion of statistical results for one time落子.
- [MNCD-DELPHI] - This an example of an analog keyboard wi
- [Lagrange2] - Java This is a high-level programming la
File list (Check if you may need any files):
实例29
......\Project1.cfg
......\Project1.dof
......\Project1.dpr
......\Project1.res
......\Unit1.dcu
......\Unit1.ddp
......\Unit1.dfm
......\Unit1.pas