Description: Written using C# World of Warcraft server emulator source code, to set up, study and research私服World of Warcraft has a very big help.
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File list (Check if you may need any files):
WAD_src
.......\AssemblyInfo.cs
.......\Server
.......\......\AccessLevel.cs
.......\......\Accounting
.......\......\..........\IAccount.cs
.......\......\AccountLoginEventArgs.cs
.......\......\AccountLoginEventHandler.cs
.......\......\AggressiveActionEventArgs.cs
.......\......\AggressiveActionEventHandler.cs
.......\......\AggressorInfo.cs
.......\......\AllowBeneficialHandler.cs
.......\......\AllowHarmfulHandler.cs
.......\......\AnimateRequestEventArgs.cs
.......\......\AnimateRequestEventHandler.cs
.......\......\ApplyPoisonResult.cs
.......\......\AsyncWriter.cs
.......\......\BinaryFileReader.cs
.......\......\BinaryFileWriter.cs
.......\......\Body.cs
.......\......\BodyAttribute.cs
.......\......\BodyType.cs
.......\......\BounceInfo.cs
.......\......\CallPriorityAttribute.cs
.......\......\CallPriorityComparer.cs
.......\......\CastSpellRequestEventArgs.cs
.......\......\CastSpellRequestEventHandler.cs
.......\......\ChangeProfileRequestEventArgs.cs
.......\......\ChangeProfileRequestEventHandler.cs
.......\......\CharacterCreatedEventArgs.cs
.......\......\CharacterCreatedEventHandler.cs
.......\......\ChatRequestEventArgs.cs
.......\......\ChatRequestEventHandler.cs
.......\......\ClientType.cs
.......\......\ClientVersion.cs
.......\......\CommandEntry.cs
.......\......\CommandEventArgs.cs
.......\......\CommandEventHandler.cs
.......\......\CommandPropertyAttribute.cs
.......\......\Commands.cs
.......\......\ConnectedEventArgs.cs
.......\......\ConnectedEventHandler.cs
.......\......\ConstructableAttribute.cs
.......\......\ContextMenus
.......\......\............\ContextMenu.cs
.......\......\............\ContextMenuEntry.cs
.......\......\............\OpenBackpackEntry.cs
.......\......\............\PaperdollEntry.cs
.......\......\Core.cs
.......\......\CrashedEventArgs.cs
.......\......\CrashedEventHandler.cs
.......\......\CreateCorpseHandler.cs
.......\......\CreateGuildEventArgs.cs
.......\......\CreateGuildHandler.cs
.......\......\CustomEnumAttribute.cs
.......\......\DamageEntry.cs
.......\......\DeathMoveResult.cs
.......\......\DefaultSkillMod.cs
.......\......\DeleteRequestEventArgs.cs
.......\......\DeleteRequestEventHandler.cs
.......\......\Direction.cs
.......\......\DisarmRequestEventArgs.cs
.......\......\DisarmRequestEventHandler.cs
.......\......\DisconnectedEventArgs.cs
.......\......\DisconnectedEventHandler.cs
.......\......\EffectLayer.cs
.......\......\Effects.cs
.......\......\Entity.cs
.......\......\EquipedSkillMod.cs
.......\......\EventLog.cs
.......\......\EventSink.cs
.......\......\FastWalkEventArgs.cs
.......\......\FastWalkEventHandler.cs
.......\......\FileLogger.cs
.......\......\Firewall.cs
.......\......\GameLoginEventArgs.cs
.......\......\GameLoginEventHandler.cs
.......\......\GenericReader.cs
.......\......\GenericWriter.cs
.......\......\Guilds
.......\......\......\BaseGuild.cs
.......\......\......\GuildType.cs
.......\......\Gumps
.......\......\.....\Gump.cs
.......\......\.....\GumpAlphaRegion.cs
.......\......\.....\GumpBackground.cs
.......\......\.....\GumpButton.cs
.......\......\.....\GumpButtonType.cs
.......\......\.....\GumpCheck.cs
.......\......\.....\GumpEntry.cs
.......\......\.....\GumpGroup.cs
.......\......\.....\GumpHtml.cs
.......\......\.....\GumpHtmlLocalized.cs
.......\......\.....\GumpImage.cs
.......\......\.....\GumpImageTiled.cs
.......\......\.....\GumpItem.cs
.......\......\.....\GumpLabel.cs
.......\......\.....\GumpLabelCropped.cs
.......\......\.....\GumpPage.cs
.......\......\.....\GumpRadio.cs