Description: Drawing 1. Design and Implementation of a graphics library, with the straight-line drawing, arbitrary arc, elliptical arc, polygon area fill and color filled the shadow functions. (Just call paintings point function) Windows API: setpixel (hdc, x, y, color)
- [GetPixel] - MFC source code
- [BitmapRotate_src] - image rotation, faster than using GetPix
- [GUI(LCD-DRIVER).Rar] - ADS1.2 development environment for the d
- [EngineGame] - night of Motion game engine, with a perf
- [11] - C language programming examples of the f
- [vbdrawrarcline] - vb painting arc, circle order is not the
- [FontList] - wince painting a simple example of the f
- [ZLGGUI] - 51 in lcd to achieve single-chip zlg gui
- [HDraw] - VC++ development based on a simple vecto
- [test] - Design and implementation of a graphics
File list (Check if you may need any files):
DrawLib.cpp