Description: The use of sub-pixel image of the ways to reduce the load on the system is already the existing procedures of the mainstream 3D methods will be used. For example, to know the characteristics of Sin function, we only need to calculate 0 ~ pi/2 could be the point, and the rest of pi/2 ~ pi can be sub-pixels to draw, in the graphic case of a large quantity can be reduced at least half of the system pressure. This process not only speed up the Sin function can be shown that all functions can also speed up the display.
To Search:
- [Graphicsof3Dsurfaces] - 3D surface mapping, simple and practical
- [VCcode1] - SUN Xin latest software source code vc++
- [STR710] - STR710 of USB-based procedures, usb driv
- [1222211187] - This Project is about Directx8 3D and ab
File list (Check if you may need any files):
1
.\Form1.frm
.\Form1.frx
.\mCommonDialog.bas
.\modSubPixel.bas
.\MSSCCPRJ.SCC
.\Project1.vbp
.\Project1.vbw