Description: Use the keyboard to control the ball movement, when the ball hit the wall, there will be bounce effect
To Search:
- [electric] - Current hurriedly stick games, use the k
- [gausssimulation] - gaosi fading channel simulation, includi
- [12] - Classic data structures and algorithms a
- [BALL] - ball
File list (Check if you may need any files):
small ball
..........\Debug
..........\.....\dhdmsc.dll
..........\.....\DLPortIO.DLL
..........\.....\Generic.bsc
..........\.....\Generic.exe
..........\.....\Generic.ilk
..........\.....\Generic.obj
..........\.....\Generic.pch
..........\.....\Generic.pdb
..........\.....\Generic.res
..........\.....\Generic.sbr
..........\.....\GenericDoc.obj
..........\.....\GenericDoc.sbr
..........\.....\GenericFormView.obj
..........\.....\GenericView.obj
..........\.....\GenericView.sbr
..........\.....\MainFrm.obj
..........\.....\MainFrm.sbr
..........\.....\StdAfx.obj
..........\.....\StdAfx.sbr
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\dhdc.h
..........\Generic.aps
..........\Generic.clw
..........\Generic.cpp
..........\Generic.dsp
..........\Generic.dsw
..........\Generic.h
..........\Generic.ncb
..........\Generic.opt
..........\Generic.plg
..........\Generic.rc
..........\GenericDoc.cpp
..........\GenericDoc.h
..........\GenericFormView.cpp
..........\GenericFormView.h
..........\GenericView.cpp
..........\GenericView.h
..........\MainFrm.cpp
..........\MainFrm.h
..........\mylib
..........\.....\dhdmsc.lib
..........\.....\GLAUX.LIB
..........\.....\GLU32.LIB
..........\.....\libeng.lib
..........\.....\libmat.lib
..........\.....\libmatlb.lib
..........\.....\libmmfile.lib
..........\.....\libmx.lib
..........\.....\OPENGL32.LIB
..........\ReadMe.txt
..........\res
..........\...\Generic.rc2
..........\Resource.h
..........\StdAfx.cpp
..........\StdAfx.h