File list (Check if you may need any files):
CS作弊器ogc
...........\loader
...........\......\ForceLib.h
...........\......\ForceLibrary.cpp
...........\......\ogc-loader.cpp
...........\......\ogc-loader.sln
...........\......\ogc-loader.vcproj
...........\......\old files
...........\......\.........\ogc-loader.dsp
...........\......\.........\ogc-loader.dsw
...........\......\resource.h
...........\......\Script2.aps
...........\......\Script2.rc
...........\......\TH32.cpp
...........\......\TH32.h
...........\ogc.dll
...........\.......\aimbot.cpp
...........\.......\aimbot.h
...........\.......\apihook.cpp
...........\.......\apihook.h
...........\.......\attack.cpp
...........\.......\attack.h
...........\.......\AutoMove.cpp
...........\.......\AutoMove.h
...........\.......\bind.cpp
...........\.......\bind.h
...........\.......\calcscreen.cpp
...........\.......\calcscreen.h
...........\.......\client.cpp
...........\.......\client.h
...........\.......\color.cpp
...........\.......\color.h
...........\.......\common
...........\.......\......\beamdef.h
...........\.......\......\cl_entity.h
...........\.......\......\com_model.h
...........\.......\......\com_model.h.bak
...........\.......\......\const.h
...........\.......\......\con_nprint.h
...........\.......\......\crc.h
...........\.......\......\cvardef.h
...........\.......\......\demo_api.h
...........\.......\......\director_cmds.h
...........\.......\......\dlight.h
...........\.......\......\dll_state.h
...........\.......\......\engine_launcher_api.h
...........\.......\......\entity_state.h
...........\.......\......\entity_types.h
...........\.......\......\event_api.h
...........\.......\......\event_args.h
...........\.......\......\event_flags.h
...........\.......\......\exefuncs.h
...........\.......\......\hltv.h
...........\.......\......\interface.cpp
...........\.......\......\interface.h
...........\.......\......\in_buttons.h
...........\.......\......\itrackeruser.h
...........\.......\......\ivoicetweak.h
...........\.......\......\mathlib.h
...........\.......\......\netadr.h
...........\.......\......\net_api.h
...........\.......\......\nowin.h
...........\.......\......\particledef.h
...........\.......\......\pmtrace.h
...........\.......\......\qfont.h
...........\.......\......\ref_params.h
...........\.......\......\r_efx.h
...........\.......\......\screenfade.h
...........\.......\......\studio_event.h
...........\.......\......\triangleapi.h
...........\.......\......\usercmd.h
...........\.......\......\weaponinfo.h
...........\.......\console.cpp
...........\.......\console.h
...........\.......\cvar.cpp
...........\.......\cvar.h
...........\.......\engine
...........\.......\......\anorms.h
...........\.......\......\beamdef.h
...........\.......\......\cdll_dll.h
...........\.......\......\cdll_engine_dll.h
...........\.......\......\cdll_int.h
...........\.......\......\cl_dll.h
...........\.......\......\cl_entity.h
...........\.......\......\const.h
...........\.......\......\crc.h
...........\.......\......\custom.h
...........\.......\......\customentity.h
...........\.......\......\cvardef.h
...........\.......\......\dlight.h
...........\.......\......\edict.h
...........\.......\......\eiface.h
...........\.......\......\entity_state.h
...........\.......\......\entity_types.h
...........\.......\......\event_args.h
...........\.......\......\event_flags.h
...........\.......\......\in_buttons.h
...........\.......\......\keydefs.h
...........\.......\......\particledef.h