Description: PBRT, very well-photorealistic rendering study the source code
- [3.8_WDT] - Luminary watchdog code (IAR development
- [SoftwareEngineering] - Software Engineering Development documen
- [bezier] - the use of Bezier curves to achieve devC
- [zsghz] - Photorealistic rendering of texture mapp
- [AIRiPhone] - Iphone Desktop AIR development experienc
- [fluid] - Based on Jos Stam 1999
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