Description: Stuttgart, Germany University of graphics images technical super cow, spvolren is their open-source volume rendering, based entirely on the C and the glut, casual cross-platform
File list (Check if you may need any files):
spvolren
........\arbprogram.c
........\arbprogram.h
........\backgrounds
........\...........\chess.ppm
........\colortables
........\...........\colortable_wax.tab
........\data
........\glut32.dll
........\inc
........\...\GL
........\...\..\gl.h
........\...\..\glext.h
........\...\..\glxext.h
........\...\..\wglext.h
........\...\glh
........\...\...\glh_extensions.h
........\...\...\glh_genext.h
........\main.c
........\Makefile
........\mmath.c
........\mmath.h
........\ppm.c
........\ppm.h
........\preint.c
........\preint.h
........\reader.c
........\reader.h
........\spheremaps
........\..........\grace_probe.ppm
........\..........\README
........\spvolren.ncb
........\spvolren.sln
........\spvolren.suo
........\spvolren.vcproj
........\sysconf.h
........\texture.c
........\texture.h
........\timer.c
........\timer.h
........\tools.c
........\tools.h
........\transferEdit.c
........\transferEdit.h
........\volumeShaders
........\.............\isosurface_clipped_sm3.fp
........\.............\isosurface_scattering_sm3.fp
........\.............\isosurface_shadowed_sm3.fp
........\.............\isosurface_sm3.fp
........\.............\isosurface_spheremap_sm3.fp
........\.............\isosurface_transparent_sm3.fp
........\.............\volume_isosurface_sm3.fp
........\.............\volume_mip_sm3.fp
........\.............\volume_refraction_sm3.fp
........\.............\volume_sm3.fp