Description: This is basically a version of the utility, study, work dual-use. V0.1.1 This is the basis of the first version to improve the use of fixed-v0.1.1av0.1.1 Block+ Deinterlacing v0.1.1a dynamic sub-block+ Deinterlacing amended v0.1.1b low speed black The BUG amended version BCB flashing BUG revised the point algorithm.
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File list (Check if you may need any files):
DGScreenSpy_0.1.1b
..................\CClient
..................\.......\CClient.bpr
..................\.......\CClient.cpp
..................\.......\CClient.res
..................\.......\Main.cpp
..................\.......\Main.dfm
..................\.......\Main.h
..................\CClient.exe
..................\CServer
..................\.......\CServer.bpr
..................\.......\CServer.cpp
..................\.......\CServer.res
..................\.......\Main.cpp
..................\.......\Main.dfm
..................\.......\Main.h
..................\.......\ScreenSpy.cpp
..................\.......\ScreenSpy.h
..................\CServer.exe
..................\DClient
..................\.......\DClient.cfg
..................\.......\DClient.dof
..................\.......\DClient.dpr
..................\.......\DClient.res
..................\.......\Main.dfm
..................\.......\Main.pas
..................\DClient.exe
..................\deltemp.bat
..................\DServer
..................\.......\DServer.cfg
..................\.......\DServer.dof
..................\.......\DServer.dpr
..................\.......\DServer.res
..................\.......\Main.dfm
..................\.......\Main.pas
..................\.......\ScreenSpy.pas
..................\DServer.exe
..................\ZLib
..................\....\adler32.obj
..................\....\compress.obj
..................\....\crc32.obj
..................\....\deflate.obj
..................\....\infback.obj
..................\....\inffast.obj
..................\....\inflate.obj
..................\....\inftrees.obj
..................\....\trees.obj
..................\....\ZLibEx.hpp
..................\....\ZLibEx.obj
..................\....\ZLibEx.pas