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Title: XBAP3DPhysics-3101 Download
 Description: In WPF- XBrowser under the 3D physics engine code and demo demo
 Downloaders recently: [More information of uploader Ocean2oo6]
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File list (Check if you may need any files):
BulletDemo1
...........\App.xaml
...........\App.xaml.cs



...........\BulletDemo1.csproj
...........\BulletDemo1.csproj.vspscc

...........\MeshManager.cs
...........\Page1.xaml
...........\Page1.xaml.cs
...........\Primitive.cs
...........\Properties
...........\..........\app.manifest
...........\..........\AssemblyInfo.cs
...........\..........\Resources.cs
...........\..........\Resources.resx
...........\..........\Settings.cs
...........\..........\Settings.settings
...........\Readme.txt
...........\Trackball.cs
...........\World.cs
CJC.Bullet
..........\CJC.Bullet.sln
..........\CJC.Bullet.vssscc
..........\CJC.XNAtoWPF
..........\............\CJC.XNAtoWPF.csproj
..........\............\CJC.XNAtoWPF.csproj.vspscc
..........\............\MathHelper.cs
..........\............\Matrix.cs
..........\............\Properties
..........\............\..........\AssemblyInfo.cs
..........\............\Quaternion.cs
..........\............\Vector2.cs
..........\............\Vector3.cs
..........\............\Vector4.cs
..........\QuadraticSurface
..........\................\Cone3D.cs
..........\................\Cylinder3D.cs
..........\................\Primitive3D.cs
..........\................\Primitive3DSurfaces.csproj
..........\................\Primitive3DSurfaces.csproj.vspscc
..........\................\Properties
..........\................\..........\AssemblyInfo.cs
..........\................\..........\Resources.Designer.cs
..........\................\..........\Resources.resx
..........\................\..........\Settings.Designer.cs
..........\................\..........\Settings.settings
..........\................\Sphere3D.cs
..........\XnaDevRu.Bullet
..........\...............\BroadphaseCollision
..........\...............\...................\AxisSweep3.cs
..........\...............\...................\BroadphaseNativeTypes.cs
..........\...............\...................\BroadphasePair.cs
..........\...............\...................\BroadphaseProxy.cs
..........\...............\...................\CollisionAlgorithm.cs
..........\...............\...................\CollisionAlgorithmConstructionInfo.cs
..........\...............\...................\DispatcherInfo.cs
..........\...............\...................\IBroadphase.cs
..........\...............\...................\IDispatcher.cs
..........\...............\...................\IOverlapCallback.cs
..........\...............\...................\OverlappingPairCache.cs
..........\...............\...................\SimpleBroadphase.cs
..........\...............\...................\SimpleBroadphaseProxy.cs
..........\...............\Bullet License.txt
..........\...............\BulletDebug.cs
..........\...............\CollisionDispatch
..........\...............\.................\BridgeTriangleRaycastCallback.cs
..........\...............\.................\CollisionAlgorithmCreateFunc.cs
..........\...............\.................\CollisionDispatcher.cs
..........\...............\.................\CollisionObject.cs
..........\...............\.................\CollisionPairCallback.cs
..........\...............\.................\CollisionWorld.cs
..........\...............\.................\CompoundCollisionAlgorithm.cs
..........\...............\.................\ConvexConcaveCollisionAlgorithm.cs
..........\...............\.................\ConvexConvexCollisionAlgorithm.cs
..........\...............\.................\ConvexTriangleCallback.cs
..........\...............\.................\EmptyAlgorithm.cs
..........\...............\.................\ManifoldResult.cs
..........\...............\.................\SimulationIslandManager.cs
..........\...............\.................\SphereBoxCollisionAlgorithm.cs
..........\...............\.................\SphereSphereCollisionAlgorithm.cs
..........\...............\.................\SphereTriangleCollisionAlgorithm.cs
..........\...............\.................\SphereTriangleDetector.cs
..........\...............\.................\UnionFind.cs
..........\...............\CollisionShapes
......

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