File list (Check if you may need any files):
XTank
.....\XTank
.....\.....\bin
.....\.....\...\x86
.....\.....\...\...\Debug
.....\.....\...\...\Release
.....\.....\Content
.....\.....\.......\bin
.....\.....\.......\...\x86
.....\.....\.......\...\...\Debug
.....\.....\.......\...\...\Release
.....\.....\.......\Content.contentproj
.....\.....\.......\obj
.....\.....\.......\...\Content.contentproj.FileListAbsolute.txt
.....\.....\.......\...\x86
.....\.....\.......\...\...\Debug
.....\.....\.......\...\...\Release
.....\.....\Core
.....\.....\....\SpriteFactory.cs
.....\.....\....\TankConflictManager.cs
.....\.....\....\TankContext.cs
.....\.....\....\TankGameField.cs
.....\.....\....\UIEventHandler.cs
.....\.....\obj
.....\.....\...\x86
.....\.....\...\...\Debug
.....\.....\...\...\Release
.....\.....\Program.cs
.....\.....\Properties
.....\.....\..........\AssemblyInfo.cs
.....\.....\Resources
.....\.....\.........\antlr.runtime.dll
.....\.....\.........\Common.Logging.dll
.....\.....\.........\ESBasic.dll
.....\.....\.........\Spring.Core.dll
.....\.....\.........\Spring.Services.dll
.....\.....\.........\Strive.Basic.dll
.....\.....\.........\Strive.Core.dll
.....\.....\.........\Strive.Passive.dll
.....\.....\.........\TankGame.Basic.dll
.....\.....\Sprites
.....\.....\.......\AITank.cs
.....\.....\.......\Bomb.cs
.....\.....\.......\Missile.cs
.....\.....\.......\Tank.cs
.....\.....\.......\Tracker.cs
.....\.....\.......\Tree.cs
.....\.....\SpriteType.cs
.....\.....\XTank.csproj
.....\.....\XTank.csproj.user
.....\.....\XTankGame.cs
.....\XTank.sln