Description: Drawing different recursive depth, branch length and rotation angle, use the L system model rendering fractal shrubs
To Search:
- [FXc++] - Fractal pattern generation procedure, us
File list (Check if you may need any files):
分形灌木丛文法模型算法
......................\Debug
......................\InputDlg.cpp
......................\InputDlg.h
......................\MainFrm.cpp
......................\MainFrm.h
......................\ReadMe.txt
......................\res
......................\...\draw.ico
......................\...\Test.ico
......................\...\Test.rc2
......................\...\TestDoc.ico
......................\...\Toolbar.bmp
......................\resource.h
......................\StateNode.cpp
......................\StateNode.h
......................\StdAfx.cpp
......................\StdAfx.h
......................\Test.aps
......................\Test.clw
......................\Test.cpp
......................\Test.dsp
......................\Test.dsw
......................\Test.h
......................\Test.ncb
......................\Test.opt
......................\Test.rc
......................\TestDoc.cpp
......................\TestDoc.h
......................\TestView.cpp
......................\TestView.h