Description: This CD-ROM contains the initial release of the source code that accompanies the book 3D Game En-gine Design: A Practical Approach to Real-Time Computer Graphics. There are a number of known is-sues about the code. As these issues are addressed, the updated code will be available at the websitehttp:// www.magic-software.com/3DGameEngineDesign.html. Bugs, suggestions for improvements, andother correspondence can be sent to support@magic-software.com.
To Search:
File list (Check if you may need any files):
Wild Magic 0.1
..............\ImageSDK
..............\........\Applications
..............\........\............\Viewer24
..............\........\............\........\Viewer24.cpp
..............\........\............\........\Viewer24.dsp
..............\........\Bin
..............\........\...\Viewer24.exe
..............\........\Include
..............\........\.......\coord.h
..............\........\.......\elchar.h
..............\........\.......\eldouble.h
..............\........\.......\elemdbm.h
..............\........\.......\element.h
..............\........\.......\elements.h
..............\........\.......\elfloat.h
..............\........\.......\elint.h
..............\........\.......\ellong.h
..............\........\.......\elrgb5.h
..............\........\.......\elrgb8.h
..............\........\.......\elshort.h
..............\........\.......\eluchar.h
..............\........\.......\eluint.h
..............\........\.......\elulong.h
..............\........\.......\elushort.h
..............\........\.......\fileform.h
..............\........\.......\imagbase.h
..............\........\.......\images.h
..............\........\.......\imagfile.h
..............\........\.......\imchar.h
..............\........\.......\imdouble.h
..............\........\.......\imfloat.h
..............\........\.......\imint.h
..............\........\.......\imlong.h
..............\........\.......\imrgb5.h
..............\........\.......\imrgb8.h
..............\........\.......\imshort.h
..............\........\.......\imuchar.h
..............\........\.......\imuint.h
..............\........\.......\imulong.h
..............\........\.......\imushort.h
..............\........\.......\lattice.h
..............\........\.......\magic1.h
..............\........\.......\magic2.h
..............\........\.......\usrimage.h
..............\........\Library
..............\........\.......\Debug
..............\........\.......\Release
..............\........\Source
..............\........\......\coord.cpp
..............\........\......\coord.h
..............\........\......\elchar.cpp
..............\........\......\elchar.h
..............\........\......\eldouble.cpp
..............\........\......\eldouble.h
..............\........\......\elemdbm.cpp
..............\........\......\elemdbm.h
..............\........\......\element.cpp
..............\........\......\element.h
..............\........\......\elements.h
..............\........\......\elfloat.cpp
..............\........\......\elfloat.h
..............\........\......\elint.cpp
..............\........\......\elint.h
..............\........\......\ellong.cpp
..............\........\......\ellong.h
..............\........\......\elrgb5.cpp
..............\........\......\elrgb5.h
..............\........\......\elrgb8.cpp
..............\........\......\elrgb8.h
..............\........\......\elshort.cpp
..............\........\......\elshort.h
..............\........\......\eluchar.cpp
..............\........\......\eluchar.h
..............\........\......\eluint.cpp
..............\........\......\eluint.h
..............\........\......\elulong.cpp
..............\........\......\elulong.h
..............\........\......\elushort.cpp
..............\........\......\elushort.h
..............\........\......\fileform.cpp
..............\........\......\fileform.h
..............\........\......\imagbase.cpp
..............\........\......\imagbase.h
..............\........\......\images.h
..............\........\......\imagfile.cpp
..............\........\......\imagfile.h
..............\........\......\imchar.cpp
..............\........\......\imchar.h
..............\........\......\imdouble.cpp
..............\........\......\imdouble.h
..............\........\......\imfloat.cpp
..............\........\......\imfloat.h
..............\........\......\imint.cpp
..............\........\......\imint.h
..............\........\......\imlong.cpp
..............\........\......\imlong.h
..............\........\......\imrgb5.cpp
..............\........\......\imrgb5.h
..............\........\......