Description: Mfc-based framework for multi-Viewport roaming procedure, in different words, as observed from a different perspective targets, scene set up a number of objectives, based on vega prime rendering
File list (Check if you may need any files):
vp_4plane
.........\flies.acf
.........\GLFont.cpp
.........\GLFont.h
.........\MainFrm.cpp
.........\MainFrm.h
.........\myApp.cpp
.........\myApp.h
.........\myPathNavigator.cpp
.........\myPathNavigator.h
.........\plane.acf
.........\readme.html
.........\res
.........\...\MFC.rc2
.........\resource.h
.........\StdAfx.cpp
.........\StdAfx.h
.........\vp2_0D.lib
.........\vpcoordsys2_0D.lib
.........\vpinput2_0D.lib
.........\vppath2_0D.lib
.........\vp_mfc.acf
.........\vp_mfc.aps
.........\vp_mfc.clw
.........\vp_mfc.cpp
.........\vp_mfc.dsp
.........\vp_mfc.dsw
.........\vp_mfc.h
.........\vp_mfc.ncb
.........\vp_mfc.opt
.........\vp_mfc.plg
.........\vp_mfc.rc
.........\vp_mfc.sln
.........\vp_mfc.vcproj
.........\vp_mfcD.exe
.........\vp_mfcDoc.cpp
.........\vp_mfcDoc.h
.........\vp_mfcView.cpp
.........\vp_mfcView.h
.........\vsgc2_0D.lib
.........\vsgr2_0D.lib
.........\vsgs2_0D.lib
.........\vsgu2_0D.lib