Description: Through VC++ Platform simulated fluid smoke, in order to achieve realistic, fast-changing results.
- [n-s] - four bands Runge Kutta method hydrodynam
- [ROEUP] - a finite volume method based on the jump
- [smoke] - Real-time physics-based smoke simulation
- [smoke2] - Physics-based real-time two-dimensional
- [matlab_fluid] - matlab prepared and heat transfer fluid
- [smoke] - Written by a foreigner with opengl a fin
- [Smoke_Simulation] - Procedures introduced smoke simulation t
- [WPFCalculator] - WPF examples of a calculator, a calculat
- [SPH] - Small and medium-sized particle system b
- [Smoke] - This is a C++ program using particle sys
File list (Check if you may need any files):
smoke
.....\demo.c
.....\solver.c