Description: Because my application required the use of a lot of tools (just like 3DS Max), I decided to implement this control. Here I shall share with you the most important details of creating the tabbed toolbar. The implementation of the control is quite simple, actually. The control is primarily a Dialog Bar that manages a tab control and a Tool Bar. Thus, the class is derived from CDialogBar and it creates the CTabCtrl and CToolBar objects. The actual creation of the Tab control and toolbar occurs in the Create function of the Dialog Bar
File list (Check if you may need any files):
FlatTabCtrl.cpp
FlatTabCtrl.h
MainFrm.cpp
MainFrm.h
MaxToolBar.aps
MaxToolBar.clw
MaxToolBar.cpp
MaxToolBar.dsp
MaxToolBar.dsw
MaxToolBar.h
MaxToolBar.ncb
MaxToolBar.opt
MaxToolBar.plg
MaxToolBar.rc
MaxToolBarDoc.cpp
MaxToolBarDoc.h
MaxToolBarView.cpp
MaxToolBarView.h
ReadMe.txt
res
...\MaxToolBar.rc2
...\tabtoolb.bmp
...\toolbar1.bmp
...\Toolbar_cold.bmp
...\Toolbar_hot.bmp
Resource.h
StdAfx.cpp
StdAfx.h
TabToolBar.cpp
TabToolBar.h