Description: CEDraw is high speed graphics library in WinCE. It s depend on GAPI. This code was writen in C++ And using embedded VC++ To complie it. Testing in iPaq h3600 with WinCE 3.0.CEDraw use double buffer and direct write video buffer technology to enhance Draw speed. With own graphics arithmetic, the draw speed is much more faster than WinGDI.
File list (Check if you may need any files):
CEGraph
.......\CEGLDLLPrj
.......\..........\CEDraw.cpp
.......\..........\CEDraw.h
.......\..........\CEGDefine.h
.......\..........\CEGdiObject.cpp
.......\..........\CEGdiObject.h
.......\..........\CEGL.cpp
.......\..........\CEGL.h
.......\..........\CEGL.vcl
.......\..........\CEGL.vcp
.......\..........\CEGL.vcw
.......\..........\CEGraphics.cpp
.......\..........\CEGraphics.h
.......\..........\imgdecmp.h
.......\..........\imgrendr.h
.......\..........\Polygon.h
.......\..........\ReadMe.txt
.......\..........\StdAfx.cpp
.......\..........\StdAfx.h
.......\CEGraph.htm
.......\DLL
.......\...\Arm
.......\...\...\CEGL.dll
.......\...\...\GX.DLL
.......\...\x86em
.......\...\.....\CEGL.dll
.......\...\.....\gx.dll
.......\Include
.......\.......\CEDraw.h
.......\.......\CEGDefine.h
.......\.......\CEGdiObject.h
.......\.......\CEGL.h
.......\.......\CEGraphics.h
.......\.......\GX.H
.......\.......\imgdecmp.h
.......\.......\imgrendr.h
.......\.......\Polygon.h
.......\Lib
.......\...\Arm
.......\...\...\CEGL.lib
.......\...\...\GX.LIB
.......\...\X86em
.......\...\.....\CEGL.lib
.......\...\.....\gx.lib
.......\Res
.......\...\HZK16
.......\SDKSample
.......\.........\newres.h
.......\.........\ReadMe.txt
.......\.........\resource.h
.......\.........\SDKSample.cpp
.......\.........\SDKSample.h
.......\.........\SDKSample.rc
.......\.........\SDKSample.vcb
.......\.........\SDKSample.vcl
.......\.........\SDKSample.vco
.......\.........\SDKSample.vcp
.......\.........\SDKSample.vcw
.......\.........\StdAfx.cpp
.......\.........\StdAfx.h