Description: Graphical Collection 4: rapid linear interpolation, halftoning techniques, the use of look-up table lookup fast convolution, Nurbs surface triangulation and so on.
- [ivcon] - 3D graphics file conversion tools. Suppo
- [08ReadBMP] - The small software for image scaling tre
- [juanji] - Convolution of the c language, you can a
- [Graphics3] - Graphics processing algorithms Collectio
- [OpenGL1] - OpenGL s procedural framework, any kind
- [tinlib_w] - Discrete points, triangulation procedure
- [new] - Completion of the program are to do a va
- [Surface] - Combination of VC and OPENGL rendering N
- [Triangulate] - Arbitrary planar polygon triangulation a
- [imageprocessing] - Halftone monochrome and color image proc
File list (Check if you may need any files):
Graphics4
.........\AllGems.TOC
.........\arcball
.........\.......\Ball.c
.........\.......\Ball.h
.........\.......\BallAux.c
.........\.......\BallAux.h
.........\.......\BallMath.c
.........\.......\BallMath.h
.........\.......\Body.c
.........\.......\Body.h
.........\.......\Demo.c
.........\.......\Makefile
.........\.......\README
.........\centroid.c
.........\clahe.c
.........\collide.c
.........\convex_test
.........\...........\convex.c
.........\...........\convex_opt.c
.........\convolve.c
.........\coons_warp.c
.........\curve_isect
.........\...........\Bezier.cc
.........\...........\Bezier.h
.........\...........\makefile
.........\...........\README
.........\...........\test.cc
.........\...........\testout.ps
.........\...........\vector.h
.........\data_smooth
.........\...........\README
.........\...........\smooth1.c
.........\...........\smooth2.c
.........\...........\smooth3.c
.........\delaunay
.........\........\geom2d.h
.........\........\Makefile
.........\........\quadedge.C
.........\........\quadedge.h
.........\........\README
.........\........\test.C
.........\dist_fast.c
.........\dyn_range
.........\.........\hdp.c
.........\.........\hdp.h
.........\.........\Makefile
.........\.........\README
.........\.........\test_hdp.c
.........\emboss.c
.........\Errata.GraphicsGemsIV
.........\euler_angle
.........\...........\EulerAngles.c
.........\...........\EulerAngles.h
.........\...........\EulerSample.c
.........\...........\Makefile
.........\...........\QuatTypes.h
.........\...........\README
.........\gemsiv.bib
.........\GraphicsGems.c
.........\GraphicsGems.h
.........\graph_layout
.........\............\defines.h
.........\............\fileio.C
.........\............\fileio.hxx
.........\............\g.dat
.........\............\g20.dat
.........\............\graph.C
.........\............\graph.hxx
.........\............\graph.mak
.........\............\layout.C
.........\............\Makefile
.........\............\mswin.gen
.........\............\mswindow.C
.........\............\mswindow.hxx
.........\............\README
.........\............\vector.C
.........\............\vector.hxx
.........\............\window.C
.........\............\window.hxx
.........\implicit.c
.........\interp_fast.c
.........\inv_fast.c
.........\minray
.........\......\minray.c
.........\......\minray.card.c
.........\......\minray.post
.........\......\minray.ps
.........\......\ray.h
.........\......\README
.........\mrsfoley.im
.........\multi_jitter
.........\............\Makefile
.........\............\multi.c
.........\............\README
.........\............\test.c
.........\nurb_polyg
.........\..........\drawing.h
.........\..........\FakeWindow.c
.........\..........\GGVecLib.c