Description: Particle system to achieve the effect of flame struct CParticle (float m_x// current x coordinate float m_y// current y coordinate float m_Angle// the direction of float m_Speed// speed float m_AngleAdjustment// angular acceleration float m_Life// life values float m_Decay// decay rate of )
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ps_pointsprites
...............\Main.cpp
...............\ps_pointsprites.exe
...............\ps_pointsprites.sln
...............\ps_pointsprites.vcproj