Description: To kill the game background management system, including Member registration, checkout, recharge, system settings, the system for the real operating environment, you use in a number of killers.
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File list (Check if you may need any files):
BitButtonNL.cpp
BitButtonNL.h
Card.h
ColorStaticST.cpp
ColorStaticST.h
ColReadOnlyEdit.cpp
ColReadOnlyEdit.h
CommDlg.cpp
CommDlg.h
CommSettingDlg.cpp
CommSettingDlg.h
FindMemberDlg.cpp
FindMemberDlg.h
FrontgroundDlg.cpp
FrontgroundDlg.h
FrontgroundDlg2.cpp
FrontgroundDlg2.h
FrontgroundDlg3.cpp
FrontgroundDlg3.h
LoginDlg.cpp
LoginDlg.h
Manager.aps
Manager.clw
Manager.cpp
Manager.dsp
Manager.dsw
Manager.h
Manager.ncb
Manager.opt
Manager.plg
Manager.rc
ManagerDlg.cpp
ManagerDlg.h
ModifyPasswordDlg.cpp
ModifyPasswordDlg.h
ModifyPlayerScoreDlg.cpp
ModifyPlayerScoreDlg.h
msado15.tlh
msado15.tli
PageBuyGoodsDlg.cpp
PageBuyGoodsDlg.h
PageCheckoutDlg.cpp
PageCheckoutDlg.h
PageClub.cpp
PageClub.h
PageCost.cpp
PageCost.h
PageGoodsDlg.cpp
PageGoodsDlg.h
PageGoodsType.cpp
PageGoodsType.h
PageLevel.cpp
PageLevel.h
PageOvertime.cpp
PageOvertime.h
PagePrestore.cpp
PagePrestore.h
PagePunish.cpp
PagePunish.h
PageRechargeDlg.cpp
PageRechargeDlg.h
PageRegisterDlg.cpp
PageRegisterDlg.h
PageRoom.cpp
PageRoom.h
PageRoomType.cpp
PageRoomType.h
PageScore.cpp
PageScore.h
PageStandard.cpp
PageStandard.h
PageSysPara.cpp
PageSysPara.h
PageSystem.cpp
PageSystem.h
PlayerModifyRecord.cpp
PlayerModifyRecord.h
PlayerRoomQuery.cpp
PlayerRoomQuery.h
QueryMemberDlg.cpp
QueryMemberDlg.h
ReadMe.txt
ReadWriteCardDlg.cpp
ReadWriteCardDlg.h
RechargeSelDlg.cpp
RechargeSelDlg.h
ReportDlg.cpp
ReportDlg.h
ReportPage1.cpp
ReportPage1.h
ReportPage2.cpp
ReportPage2.h
ReportPage3.cpp
ReportPage3.h
ReportPage4.cpp
ReportPage4.h
ReportPage5.cpp
ReportPage5.h
RepTabDlg.cpp
RepTabDlg.h