Description: The program is the use of texture mapping DirectX technology to achieve the effect of the waves. The program is in a rectangular surface texture mapping applications, said the sea, through the ever-changing sea rectangular vertex texture coordinates, the realization of the waves animation effects.
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File list (Check if you may need any files):
01_TexSeaWave
.............\Common
.............\......\dxstdafx.cpp
.............\......\dxstdafx.h
.............\......\DXUT.cpp
.............\......\DXUT.h
.............\......\DXUTenum.cpp
.............\......\DXUTenum.h
.............\......\DXUTgui.cpp
.............\......\DXUTgui.h
.............\......\DXUTMesh.cpp
.............\......\DXUTMesh.h
.............\......\DXUTmisc.cpp
.............\......\DXUTmisc.h
.............\......\DXUTRes.cpp
.............\......\DXUTRes.h
.............\......\DXUTSettingsDlg.cpp
.............\......\DXUTSettingsDlg.h
.............\......\DXUTsound.cpp
.............\......\DXUTsound.h
.............\......\DXUT_2003.sln
.............\......\DXUT_2003.vcproj
.............\......\DXUT_2005.sln
.............\......\DXUT_2005.vcproj
.............\......\Thumbs.db
.............\Media
.............\.....\Thumbs.db
.............\resource.h
.............\TexSeaWave.cpp
.............\TexSeaWave.exe
.............\TexSeaWave.manifest
.............\TexSeaWave.rc
.............\TexSeaWave_2003.sln
.............\TexSeaWave_2003.suo
.............\TexSeaWave_2003.vcproj
.............\TexSeaWave_2005.sln
.............\TexSeaWave_2005.vcproj
.............\Thumbs.db