File list (Check if you may need any files):
cal3d.dll
character.cpp
character.h
DevIL.dll
env
...\fine_bk.tga
...\fine_dn.tga
...\fine_ft.tga
...\fine_lf.tga
...\fine_rt.tga
...\fine_up.tga
glut32.dll
ILU.dll
ILUT.dll
light
.....\bin
.....\...\cal3d.dll
.....\...\DevIL.dll
.....\...\glut32.dll
.....\...\ILU.dll
.....\...\ILUT.dll
.....\...\light.dll
.....\...\ode.dll
.....\...\Opcode.dll
.....\include
.....\.......\3dmath.h
.....\.......\billboard.h
.....\.......\brush.h
.....\.......\bsp.h
.....\.......\camera.h
.....\.......\engine.h
.....\.......\frustum.h
.....\.......\image.h
.....\.......\input.h
.....\.......\lensflare.h
.....\.......\light.h
.....\.......\lighting.h
.....\.......\manual.h
.....\.......\md3.h
.....\.......\particle.h
.....\.......\shader.h
.....\.......\solid.h
.....\.......\sound.h
.....\.......\startup.h
.....\.......\text.h
.....\.......\texture.h
.....\.......\type.h
.....\.......\video.h
.....\.......\_collide.h
.....\lib
.....\...\light.exp
.....\...\light.lib
light.dll
main.cpp
main.h
maps
....\wyg.bsp
....\wyg.map
models
......\bigtree.MD3
......\bigtree.tga
......\fern.MD3
......\fern.tga
......\girl
......\....\lara_animation.cfg
......\....\lara_head.MD3
......\....\lara_head.skin
......\....\lara_lower.md3
......\....\lara_lower.skin
......\....\lara_upper.md3
......\....\lara_upper.skin
......\....\railgun.md3
......\....\railgun.shader
......\....\railgun4.bmp
......\mapobjects
......\..........\pipe
......\..........\....\pipe02.md3
......\..........\....\pipe02.tga
......\..........\....\pipe02b.md3
......\..........\teleporter
......\..........\..........\teleporter.md3
......\..........\..........\teleporter_edge.jpg
......\..........\..........\teleporter_edge2.jpg
......\..........\..........\transparency.jpg
......\..........\..........\transparency2.jpg
......\..........\..........\widget.jpg
......\shrub.MD3
......\shrub.tga
......\tree.md3
......\tree.tga