Description: Mary FC' s super-version of C++ transplantation, based on the SDL (Simple DirectMedia Layer) of the graphics driver. DirextX compared to SDL and OpenGL, the advantage of cross-platform and easy to learn.
- [Quqkesrc] - The source of Quake1.0
- [pig-1.0] - joy and dance pigs, libfac game win32 Wo
- [c-doku_0.4_src] - 1, more complex Sudoku games, a wide ran
- [2Djszlyxvcym] - 2D Real-Time Strategy Game VC source, si
- [nature] - This program uses a lot of OpenGL high-l
- [OpenGLgameprogram] - OpenGL game programming book, one CD-ROM
- [mario_sokoban] - game of mario in sdl
- [C24point] - C# to achieve 24-point algorithm source
- [sdl] - SDL tutorial, in English, very concise,
File list (Check if you may need any files):
Source
......\Savegame
......\........\Savegame.cpp
......\........\Savegame.dsp
......\........\Savegame.dsw
......\........\Savegame.exp
......\........\Savegame.opt
......\........\Savegame_H.h
......\Super Mario Clone FX
......\....................\src
......\....................\...\Audio.cpp
......\....................\...\box.cpp
......\....................\...\cloud.cpp
......\....................\...\enemy.cpp
......\....................\...\globals.cpp
......\....................\...\goldpiece.cpp
......\....................\...\goomba.cpp
......\....................\...\include
......\....................\...\.......\Audio.h
......\....................\...\.......\box.h
......\....................\...\.......\cloud.h
......\....................\...\.......\enemy.h
......\....................\...\.......\globals.h
......\....................\...\.......\goldpiece.h
......\....................\...\.......\goomba.h
......\....................\...\.......\jpiranha.h
......\....................\...\.......\level.h
......\....................\...\.......\levelexit.h
......\....................\...\.......\main.h
......\....................\...\.......\menu.h
......\....................\...\.......\player.h
......\....................\...\.......\powerup.h
......\....................\...\.......\preferences.h
......\....................\...\.......\sprite.h
......\....................\...\.......\statustext.h
......\....................\...\.......\turtle.h
......\....................\...\jpiranha.cpp
......\....................\...\level.cpp
......\....................\...\levelexit.cpp
......\....................\...\main.cpp
......\....................\...\menu.cpp
......\....................\...\player.cpp
......\....................\...\powerup.cpp
......\....................\...\preferences.cpp
......\....................\...\sprite.cpp
......\....................\...\statustext.cpp
......\....................\...\turtle.cpp
......\....................\Super Mario Clone FX.dsp
......\....................\Super Mario Clone FX.dsw
......\....................\Super Mario Clone FX.opt
......\Super Mario Clone FX.dsw
......\Super Mario Clone FX.opt