Description: Interface can be, with the voice is also very funny, play on a board can be a very good casual look, and it can also be set in the Three difficulty levels, indicating the remaining time, you can suggest that short and official functions similar to those of Lianliankan !
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File list (Check if you may need any files):
c#连连看v1.41修正版
...................\fix.txt
...................\LLK1.41_FullSources
...................\...................\ACTION
...................\...................\......\Line.cs
...................\...................\......\LineManager.cs
...................\...................\AI
...................\...................\..\TestPath.cs
...................\...................\AssemblyInfo.cs
...................\...................\config.inf
...................\...................\GameAbout.cs
...................\...................\GameAbout.resx
...................\...................\GameLoading.cs
...................\...................\GameLoading.resx
...................\...................\GameMain.cs
...................\...................\GameMain.resx
...................\...................\GameOption.cs
...................\...................\GameOption.resx
...................\...................\Images
...................\...................\......\11_L1.bmp
...................\...................\......\11_L2.bmp
...................\...................\......\12.bmp
...................\...................\......\12_L1.bmp
...................\...................\......\12_L2.bmp
...................\...................\......\13.bmp
...................\...................\......\13_L1.bmp
...................\...................\......\13_L2.bmp
...................\...................\......\14.bmp
...................\...................\......\14_L1.bmp
...................\...................\......\14_L2.bmp
...................\...................\......\15.bmp
...................\...................\......\15_L1.bmp
...................\...................\......\15_L2.bmp
...................\...................\......\16.bmp
...................\...................\......\16_L1.bmp
...................\...................\......\16_L2.bmp
...................\...................\......\17.bmp
...................\...................\......\17_L1.bmp
...................\...................\......\17_L2.bmp
...................\...................\......\18.bmp
...................\...................\......\18_L1.bmp
...................\...................\......\18_L2.bmp
...................\...................\......\19.bmp
...................\...................\......\19_L1.bmp
...................\...................\......\19_L2.bmp
...................\...................\......\1_L1.bmp
...................\...................\......\1_L2.bmp
...................\...................\......\2.bmp
...................\...................\......\20.bmp
...................\...................\......\20_L1.bmp
...................\...................\......\20_L2.bmp
...................\...................\......\21.bmp
...................\...................\......\21_L1.bmp
...................\...................\......\21_L2.bmp
...................\...................\......\22.bmp
...................\...................\......\22_L1.bmp
...................\...................\......\22_L2.bmp
...................\...................\......\23.bmp
...................\...................\......\23_L1.bmp
...................\...................\......\23_L2.bmp
...................\...................\......\24.bmp
...................\...................\......\24_L1.bmp
...................\...................\......\24_L2.bmp
...................\...................\......\25.bmp
...................\...................\......\25_L1.bmp
...................\...................\......\25_L2.bmp
...................\...................\......\26.bmp
...................\...................\......\26_L1.bmp
...................\...................\......\26_L2.bmp
...................\...................\......\27.bmp
...................\...................\......\27_L1.bmp
...................\...................\......\27_L2.bmp
...................\...................\......\28.bmp
...................\...................\......\28_L1.bmp
...................\...................\......\28_L2.bmp
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