Description: 斗地主, C++, Network Edition, reprint, the original developers unknown, for reference only,
To Search:
- [ddz] - 斗地主using VC++ 6.0 to prepare, complete p
- [VCDDZ] - Using VC++ development斗地主game (single ve
- [ddz] - a code for playing cards
- [GameClient] - trtyrytrytruytryutryt
- [doudizhuforCPP] - This a use of c++ language written in Do
- [ddz] - 1 Doude Zhu procedures, including the de
- [ddz] - This is a card game Doude Zhu, the algor
File list (Check if you may need any files):
DouDiZhu
........\bin
........\...\client
........\...\......\config.ini
........\...\......\config_d.ini
........\...\......\Doudizhu.dll
........\...\......\Doudizhu_d.dll
........\...\......\Doudizhu_d.exp
........\...\......\Doudizhu_d.lib
........\...\......\Log.htm
........\...\......\Skin
........\...\......\....\DouDiZhu
........\...\......\....\........\MainEtc.jpg
........\...\......\....\........\pai_0.bmp
........\...\......\....\........\pai_1.bmp
........\...\......\....\........\pai_2.bmp
........\...\......\....\........\pai_3.bmp
........\...\......\....\........\Pai_Joke.bmp
........\...\......\....\........\SkinConfig.ini
........\...\......\....\........\Table.jpg
........\...\......\....\........\TopBack.jpg
........\...\......\Sound
........\...\......\.....\DouDiZhu
........\...\......\.....\........\bomb.wav
........\...\......\.....\........\clock.wav
........\...\......\.....\........\da.wav
........\...\......\.....\........\give.wav
........\...\......\.....\........\run.wav
........\...\......\.....\........\start.wav
........\...\......\.....\........\win.wav
........\...\......\TestLobby.exe
........\...\......\TestLobby_d.DPbcd
........\...\......\TestLobby_d.exe
........\...\......\UserAllocators.NLB
........\...\setup
........\...\.....\newsetup.nsi
........\...\.....\setup.nsi
........\build
........\.....\GameRoom_Debug
........\.....\..............\BuildLog.htm
........\.....\..............\GameRoom.res
........\.....\GameRoom_Release
........\.....\................\BuildLog.htm
........\.....\................\GameRoom.res
........\common
........\......\AutoDownload.cpp
........\......\AutoDownload.h
........\......\IGameInterface.h
........\......\opcode.cpp
........\......\opcode.h
........\......\packetstruct.cpp
........\......\packetstruct.h
........\......\PlayCard.cpp
........\......\PlayCard.h
........\......\rule.h
........\Compare
........\.......\Compare.cpp
........\.......\Compare.sln
........\.......\Compare.suo
........\.......\Compare.vcproj
........\.......\ReadMe.txt
........\.......\stdafx.cpp
........\.......\stdafx.h
........\DDZServer
........\.........\ChannelManager.cpp
........\.........\ChannelManager.h
........\.........\config.ini
........\.........\ConfigManager.cpp
........\.........\ConfigManager.h
........\.........\DDZServer.ncb
........\.........\DDZServer.rc
........\.........\DDZServer.sln
........\.........\DDZServer.suo
........\.........\DDZServer.vcproj
........\.........\dizhu2.ico
........\.........\GSPeer.cpp
........\.........\GSPeer.h
........\.........\main.h
........\.........\MainServer.cpp
........\.........\MainServer.h
........\.........\NonVerify.cpp
........\.........\NonVerify.h
........\.........\ODBCManager.cpp
........\.........\ODBCManager.h
........\.........\Player.cpp
........\.........\Player.h
........\.........\PlayerManager.cpp
........\.........\PlayerManager.h
........\.........\resource.h
........\.........\Room.cpp