Description: This is a few days I do the control of the OpenGL context, mainly taking into account the characteristics of reusable controls, it remains to be perfect. I hope we all know.
- [Main] - implement a cube.
File list (Check if you may need any files):
AE_Test
.......\AE_Test
.......\.......\AE_Test.csproj
.......\.......\bin
.......\.......\...\Debug
.......\.......\...\.....\AE_Test.exe
.......\.......\...\.....\AE_Test.pdb
.......\.......\...\.....\AE_Test.vshost.exe
.......\.......\...\.....\AE_Test.vshost.exe.manifest
.......\.......\Form1.cs
.......\.......\Form1.Designer.cs
.......\.......\Form1.resx
.......\.......\obj
.......\.......\...\Debug
.......\.......\...\.....\AE_Test.csproj.FileListAbsolute.txt
.......\.......\...\.....\AE_Test.csproj.GenerateResource.Cache
.......\.......\...\.....\AE_Test.exe
.......\.......\...\.....\AE_Test.Form1.resources
.......\.......\...\.....\AE_Test.pdb
.......\.......\...\.....\AE_Test.Properties.Resources.resources
.......\.......\...\.....\TempPE
.......\.......\Program.cs
.......\.......\Properties
.......\.......\..........\AssemblyInfo.cs
.......\.......\..........\Resources.Designer.cs
.......\.......\..........\Resources.resx
.......\.......\..........\Settings.Designer.cs
.......\.......\..........\Settings.settings
.......\AE_Test.sln