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Downloads SourceCode Windows Develop CSharp
Title: Minjie Download
 Description: XNA with C#-based development of the game Reversi.
 Downloaders recently: [More information of uploader 449009287a]
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File list (Check if you may need any files):
Minjie
......\Minjie
......\......\Microsoft Permissive License.rtf
......\......\Minjie
......\......\......\AiPlayer.cs
......\......\......\AudioManager.cs
......\......\......\bin
......\......\......\...\x86
......\......\......\...\...\Debug
......\......\......\...\...\.....\Content
......\......\......\...\...\.....\.......\GameOver
......\......\......\...\...\.....\.......\........\p1_win_screen.xnb
......\......\......\...\...\.....\.......\........\p2_win_screen.xnb
......\......\......\...\...\.....\.......\........\tied_screen.xnb
......\......\......\...\...\.....\.......\Gameplay
......\......\......\...\...\.....\.......\........\game_screen.xnb
......\......\......\...\...\.....\.......\........\p1_piece.xnb
......\......\......\...\...\.....\.......\........\p1_piece_tile.xnb
......\......\......\...\...\.....\.......\........\p2_piece.xnb
......\......\......\...\...\.....\.......\........\p2_piece_tile.xnb
......\......\......\...\...\.....\.......\........\player_1_ramp%0.xnb
......\......\......\...\...\.....\.......\........\player_2_ramp%0.xnb
......\......\......\...\...\.....\.......\........\tile%0.xnb
......\......\......\...\...\.....\.......\........\tile.xnb
......\......\......\...\...\.....\.......\........\tile_highlight%0.xnb
......\......\......\...\...\.....\.......\........\tile_highlight.xnb
......\......\......\...\...\.....\.......\Minjie.xgs
......\......\......\...\...\.....\.......\Minjie.xsb
......\......\......\...\...\.....\.......\Minjie.xwb
......\......\......\...\...\.....\.......\Title
......\......\......\...\...\.....\.......\.....\1_player.xnb
......\......\......\...\...\.....\.......\.....\2_player.xnb
......\......\......\...\...\.....\.......\.....\exit.xnb
......\......\......\...\...\.....\.......\.....\title_screen.xnb
......\......\......\...\...\.....\Minjie.exe
......\......\......\...\...\.....\Minjie.pdb
......\......\......\Board.cs
......\......\......\BoardColors.cs
......\......\......\Content
......\......\......\.......\bin
......\......\......\.......\...\x86
......\......\......\.......\...\...\Debug
......\......\......\.......\Content.contentproj
......\......\......\.......\GameOver



......\......\......\.......\Gameplay

......\......\......\.......\........\p1_piece.fbx
......\......\......\.......\........\p1_piece_tile.fbx
......\......\......\.......\........\p2_piece.fbx
......\......\......\.......\........\p2_piece_tile.fbx
......\......\......\.......\........\player_1_ramp.tga
......\......\......\.......\........\player_2_ramp.tga
......\......\......\.......\........\tile.fbx
......\......\......\.......\........\tile.tga
......\......\......\.......\........\tile_highlight.fbx
......\......\......\.......\........\tile_highlight.tga
......\......\......\.......\minjie.xap
......\......\......\.......\obj
......\......\......\.......\...\Content.contentproj.FileList.txt
......\......\......\.......\...\Content.contentproj.FileListAbsolute.txt
......\......\......\.......\...\Content.contentproj.XactOutput.FileList.txt
......\......\......\.......\...\x86
......\......\......\.......\...\...\Debug
......\......\......\.......\...\...\.....\ContentPipeline.xml
......\......\......\.......\...\...\.....\Gameplay
......\......\......\.......\...\...\.....\........\p1_piece%0.xml
......\......\......\.......\...\...\.....\........\p1_piece_tile%0.xml
......\......\......\.......\...\...\.....\........\p2_piece%0.xml
......\......\......\.......\...\...\.....\........\p2_piece_tile%0.xml
......\......\......\.......\...\...\.....\........\tile%0.xml
......\......\......\.......\...\...\.....\........\tile_highlight%0.xml
......\......\......\.......\...\...\.....\minjie.xml
......\......\......\.......\...\...\.....\ResolveAssemblyReference.cache
......\......\......\.......\...\...\.....\TempPE
......\......\......\.......\Title




......\......\......\.......\wav
......\......\......\.......\...\drop1.wav
......\......\......\.......\...\drop2.wav
......\......\......\.......\...\drop_illegal.wav
......\......\......\.......\...\Gam

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