Description: The use of the points of the game mapwin produced, and then by an auto-generated java script. Some of the action wizard is prepared to use their own editor made animation. The bomb and the bomb compared to the traditional, BOSS' s ability to be upgraded, two kinds of big BOSS a centipede and a bat, the protagonist would be no innovation is to place a bomb ... ...
To Search:
- [MyBomber] - bomb people who bomb the game I think I
- [bombman] - Self-compiled Bomberman games, themes no
File list (Check if you may need any files):
MyBomber
........\.classpath
........\.eclipseme
........\.project
........\bin
........\...\Anim.class
........\...\Consts.class
........\...\CPC.class
........\...\Main.class
........\...\MyCanvas.class
........\...\MyGameCanvas$LoadingGameRes.class
........\...\MyGameCanvas.class
........\...\MyImage.class
........\...\MySprite.class
........\...\NPC.class
........\...\res
........\...\...\3rd_logo.png
........\...\...\ball.png
........\...\...\bbox.png
........\...\...\bf.png
........\...\...\bomb.png
........\...\...\boss.v
........\...\...\box.png
........\...\...\ci.png
........\...\...\door.png
........\...\...\down.png
........\...\...\f.a
........\...\...\f.png
........\...\...\fail.png
........\...\...\left.png
........\...\...\mouse.png
........\...\...\m_1.v
........\...\...\m_2.v
........\...\...\m_4.v
........\...\...\m_5.v
........\...\...\m_7.v
........\...\...\m_8.v
........\...\...\right.png
........\...\...\sps
........\...\...\...\ball.a
........\...\...\...\bbox.a
........\...\...\...\bf.a
........\...\...\...\body.a
........\...\...\...\bomb.a
........\...\...\...\end.a
........\...\...\...\head.a
........\...\...\...\lisa.a
........\...\...\...\mouse.a
........\...\...\...\zz.a
........\...\...\suc.png
........\...\...\tiles.png
........\...\...\up.png
........\...\...\wugong.png
........\...\...\x.png
........\...\...\zz.png
........\...\RMSSystem.class
........\...\Sinecosine.class
........\deployed
........\........\MyBomber.jad
........\........\MyBomber.jar
........\........\MyBomber_base.jar
........\........\MyBomber_base_obf.jar
........\........\proguard.cfg
........\........\pro_map.txt
........\........\pro_seeds.txt
........\MyBomber.jad
........\res
........\...\res
........\...\...\3rd_logo.png
........\...\...\ball.png
........\...\...\bbox.png
........\...\...\bf.png
........\...\...\bomb.png
........\...\...\boss.v
........\...\...\box.png
........\...\...\ci.png
........\...\...\door.png
........\...\...\down.png
........\...\...\f.a
........\...\...\f.png
........\...\...\fail.png
........\...\...\left.png
........\...\...\mouse.png
........\...\...\m_1.v
........\...\...\m_2.v
........\...\...\m_4.v
........\...\...\m_5.v
........\...\...\m_7.v
........\...\...\m_8.v
........\...\...\right.png
........\...\...\sps
........\...\...\...\ball.a
........\...\...\...\bbox.a
........\...\...\...\bf.a
........\...\...\...\body.a
........\...\...\...\bomb.a
........\...\...\...\end.a
........\...\...\...\head.a