Description: Based on the volumetric rendering the smoke simulation program, used in shader 2.0, very realistic
- [MF500topsecret.Rar] - non-contact IC card development board so
- [test1] - Jos Stam realize the
- [sht10] - sht10 driver, there are many function ca
- [arcball] - Function 1: The principle of achieving a
File list (Check if you may need any files):
Smoke_shader
............\13d02451.bmp.bmp
............\billboard.cpp
............\Debug
............\.....\billboard.sbr
............\.....\BuildLog.htm
............\.....\fonts.obj
............\.....\fonts.sbr
............\.....\glutsnowman.bsc
............\.....\glutsnowman.exe
............\.....\glutsnowman.exe.embed.manifest
............\.....\glutsnowman.exe.embed.manifest.res
............\.....\glutsnowman.exe.intermediate.manifest
............\.....\glutsnowman.ilk
............\.....\glutsnowman.obj
............\.....\glutsnowman.pdb
............\.....\glutsnowman.sbr
............\.....\l3dBillboard.obj
............\.....\l3dBillboard.sbr
............\.....\mt.dep
............\.....\ParticleSystem.obj
............\.....\ParticleSystem.sbr
............\.....\ParticleUtils.obj
............\.....\ParticleUtils.sbr
............\.....\ShaderUtil.obj
............\.....\ShaderUtil.sbr
............\.....\tga.obj
............\.....\tga.sbr
............\.....\vc80.idb
............\.....\vc80.pdb
............\exe
............\...\glew32.dll
............\...\glut32.dll
............\...\glutsnowman.exe
............\...\shader
............\...\......\BAK_VolumeParticle.frag
............\...\......\glew32.dll
............\...\......\glslChecker.exe
............\...\......\glut32.dll
............\...\......\VolumeParticle.frag
............\...\......\VolumeParticle.vert
............\fonts.cpp
............\fonts.h
............\gl
............\..\glew.h
............\..\glut.h
............\glew32.dll
............\glew32.lib
............\glut32.dll
............\glut32.lib
............\glutsnowman.cpp
............\glutsnowman.dsp
............\glutsnowman.dsw
............\glutsnowman.exe
............\glutsnowman.ncb
............\glutsnowman.opt
............\glutsnowman.plg
............\glutsnowman.sln
............\glutsnowman.vcproj
............\glutsnowman.vcproj.188AF14820AC4FE.Administrator.user
............\glutsnowman.vcproj.938CA833E8374E4.Administrator.user
............\l3dBillboard.cpp
............\l3DBillboard.h
............\maths.h
............\ParticleSystem.cpp
............\ParticleSystem.h
............\ParticleUtils.cpp
............\ParticleUtils.h
............\pVector.h
............\Release
............\.......\fonts.obj
............\.......\fonts.sbr
............\.......\glutsnowman.bsc
............\.......\glutsnowman.exe
............\.......\glutsnowman.obj
............\.......\glutsnowman.sbr
............\.......\l3dBillboard.obj
............\.......\l3dBillboard.sbr
............\.......\ParticleSystem.obj
............\.......\ParticleSystem.sbr
............\.......\ParticleUtils.obj
............\.......\ParticleUtils.sbr
............\.......\ShaderUtil.obj
............\.......\ShaderUtil.sbr
............\.......\tga.obj
............\.......\tga.sbr
............\.......\vc60.idb
............\shader
............\......\BAK_VolumeParticle.frag
............\......\glew32.dll
............\......\glslChecker.exe
............\......\glut32.dll
............\......\VolumeParticle.frag